pub struct LuaSimulationGetSlotPositionParams {
pub inventory: LuaSimulationInventory,
pub inventory_index: u16,
pub slot_index: u16,
}Fields§
§inventory: LuaSimulationInventoryDefaults to "character".
inventory_index: u16§slot_index: u16This index is 0-based, unlike other inventory indices.
Trait Implementations§
Source§impl Clone for LuaSimulationGetSlotPositionParams
impl Clone for LuaSimulationGetSlotPositionParams
Source§fn clone(&self) -> LuaSimulationGetSlotPositionParams
fn clone(&self) -> LuaSimulationGetSlotPositionParams
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for LuaSimulationGetSlotPositionParams
impl Default for LuaSimulationGetSlotPositionParams
Source§fn default() -> LuaSimulationGetSlotPositionParams
fn default() -> LuaSimulationGetSlotPositionParams
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for LuaSimulationGetSlotPositionParams
impl RefUnwindSafe for LuaSimulationGetSlotPositionParams
impl Send for LuaSimulationGetSlotPositionParams
impl Sync for LuaSimulationGetSlotPositionParams
impl Unpin for LuaSimulationGetSlotPositionParams
impl UnsafeUnpin for LuaSimulationGetSlotPositionParams
impl UnwindSafe for LuaSimulationGetSlotPositionParams
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more