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LuaPlayerCreateLocalFlyingTextParams

Struct LuaPlayerCreateLocalFlyingTextParams 

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pub struct LuaPlayerCreateLocalFlyingTextParams {
    pub color: Color,
    pub create_at_cursor: bool,
    pub position: MapPosition,
    pub speed: f64,
    pub surface: LuaAny,
    pub text: String,
    pub time_to_live: u32,
}
Expand description

Spawn flying text that is only visible to this player. Either position or create_at_cursor are required. When create_at_cursor is true, all parameters other than text are ignored.

If no custom speed is set and the text is longer than 25 characters, its time_to_live and speed are dynamically adjusted to give the player more time to read it.

Local flying text is not saved, which means it will disappear after a save/load-cycle.

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§color: Color

The color of the flying text. Defaults to white text.

§create_at_cursor: bool

If true, the flying text is created at the player’s cursor. Defaults to false.

§position: MapPosition

The location on the map at which to show the flying text.

§speed: f64

The speed at which the text rises upwards in tiles/second. Can’t be a negative value.

§surface: LuaAny

The surface which this text will be shown on. Defaults to player surface.

§text: String

The flying text to show.

§time_to_live: u32

The amount of ticks that the flying text will be shown for. Defaults to 80.

Trait Implementations§

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impl Clone for LuaPlayerCreateLocalFlyingTextParams

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fn clone(&self) -> LuaPlayerCreateLocalFlyingTextParams

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LuaPlayerCreateLocalFlyingTextParams

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for LuaPlayerCreateLocalFlyingTextParams

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fn default() -> LuaPlayerCreateLocalFlyingTextParams

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where T: Clone,

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type Owned = T

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fn to_owned(&self) -> T

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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.