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LuaPlayerCanBuildFromCursorParams

Struct LuaPlayerCanBuildFromCursorParams 

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pub struct LuaPlayerCanBuildFromCursorParams {
    pub build_mode: String,
    pub direction: String,
    pub flip_horizontal: bool,
    pub flip_vertical: bool,
    pub position: MapPosition,
    pub skip_fog_of_war: bool,
    pub terrain_building_size: u32,
}
Expand description

Checks if this player can build what ever is in the cursor on the surface the player is on.

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§build_mode: String

Which build mode should be used instead of normal build. Defaults to defines.build_mode.normal.

§direction: String

Direction the entity would be placed

§flip_horizontal: bool

Whether to flip the blueprint horizontally. Defaults to false.

§flip_vertical: bool

Whether to flip the blueprint vertically. Defaults to false.

§position: MapPosition

Where the entity would be placed

§skip_fog_of_war: bool

If chunks covered by fog-of-war are skipped. Defaults to false.

§terrain_building_size: u32

The size for building terrain if building terrain. Defaults to 2.

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impl Clone for LuaPlayerCanBuildFromCursorParams

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fn clone(&self) -> LuaPlayerCanBuildFromCursorParams

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LuaPlayerCanBuildFromCursorParams

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for LuaPlayerCanBuildFromCursorParams

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fn default() -> LuaPlayerCanBuildFromCursorParams

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.