pub struct LuaGameScriptSetLoseEndingInfoParams {
pub bullet_points: Vec<String>,
pub final_message: String,
pub image_path: String,
pub message: String,
pub title: String,
}Expand description
Set losing ending information for the current scenario.
Fields§
§bullet_points: Vec<String>§final_message: String§image_path: String§message: String§title: StringTrait Implementations§
Source§impl Clone for LuaGameScriptSetLoseEndingInfoParams
impl Clone for LuaGameScriptSetLoseEndingInfoParams
Source§fn clone(&self) -> LuaGameScriptSetLoseEndingInfoParams
fn clone(&self) -> LuaGameScriptSetLoseEndingInfoParams
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for LuaGameScriptSetLoseEndingInfoParams
impl Default for LuaGameScriptSetLoseEndingInfoParams
Source§fn default() -> LuaGameScriptSetLoseEndingInfoParams
fn default() -> LuaGameScriptSetLoseEndingInfoParams
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for LuaGameScriptSetLoseEndingInfoParams
impl RefUnwindSafe for LuaGameScriptSetLoseEndingInfoParams
impl Send for LuaGameScriptSetLoseEndingInfoParams
impl Sync for LuaGameScriptSetLoseEndingInfoParams
impl Unpin for LuaGameScriptSetLoseEndingInfoParams
impl UnsafeUnpin for LuaGameScriptSetLoseEndingInfoParams
impl UnwindSafe for LuaGameScriptSetLoseEndingInfoParams
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more