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LuaCustomChartTag

Struct LuaCustomChartTag 

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pub struct LuaCustomChartTag;
Expand description

A custom tag that shows on the map view.

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impl LuaCustomChartTag

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pub fn force(&self) -> LuaForce

The force this tag belongs to.

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pub fn icon(&self) -> SignalID

This tag’s icon, if it has one. Writing nil removes it.

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pub fn last_user(&self) -> LuaPlayer

The player who last edited this tag.

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pub fn object_name(&self) -> &str

The class name of this object. Available even when valid is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.

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pub fn position(&self) -> MapPosition

The position of this tag.

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pub fn surface(&self) -> LuaSurface

The surface this tag belongs to.

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pub fn tag_number(&self) -> u32

The unique ID for this tag on this force.

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pub fn text(&self) -> &str

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pub fn valid(&self) -> bool

Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.

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pub fn destroy(&self)

Destroys this tag.

Trait Implementations§

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impl Clone for LuaCustomChartTag

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fn clone(&self) -> LuaCustomChartTag

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for LuaCustomChartTag

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impl Debug for LuaCustomChartTag

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for LuaCustomChartTag

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fn default() -> LuaCustomChartTag

Returns the “default value” for a type. Read more
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impl Eq for LuaCustomChartTag

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impl From<LuaCustomChartTag> for LuaAny

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fn from(_: LuaCustomChartTag) -> Self

Converts to this type from the input type.
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impl LuaObject for LuaCustomChartTag

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impl PartialEq for LuaCustomChartTag

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fn eq(&self, other: &LuaCustomChartTag) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for LuaCustomChartTag

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.