pub struct LuaControlRepairState {
pub position: LuaAny,
pub repairing: bool,
}Fields§
§position: LuaAny§repairing: boolTrait Implementations§
Source§impl Clone for LuaControlRepairState
impl Clone for LuaControlRepairState
Source§fn clone(&self) -> LuaControlRepairState
fn clone(&self) -> LuaControlRepairState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for LuaControlRepairState
Source§impl Debug for LuaControlRepairState
impl Debug for LuaControlRepairState
Source§impl Default for LuaControlRepairState
impl Default for LuaControlRepairState
Source§fn default() -> LuaControlRepairState
fn default() -> LuaControlRepairState
Returns the “default value” for a type. Read more
Source§impl PartialEq for LuaControlRepairState
impl PartialEq for LuaControlRepairState
impl StructuralPartialEq for LuaControlRepairState
Auto Trait Implementations§
impl Freeze for LuaControlRepairState
impl RefUnwindSafe for LuaControlRepairState
impl Send for LuaControlRepairState
impl Sync for LuaControlRepairState
impl Unpin for LuaControlRepairState
impl UnsafeUnpin for LuaControlRepairState
impl UnwindSafe for LuaControlRepairState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more