pub struct LuaChunkIterator;Expand description
A chunk iterator can be used for iterating chunks coordinates of a surface.
The returned type is a ChunkPositionAndArea containing the chunk coordinates and its area.
Implementations§
Source§impl LuaChunkIterator
impl LuaChunkIterator
Sourcepub fn object_name(&self) -> &str
pub fn object_name(&self) -> &str
The class name of this object. Available even when valid is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.
Sourcepub fn valid(&self) -> bool
pub fn valid(&self) -> bool
Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.
Trait Implementations§
Source§impl Clone for LuaChunkIterator
impl Clone for LuaChunkIterator
Source§fn clone(&self) -> LuaChunkIterator
fn clone(&self) -> LuaChunkIterator
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read more