pub struct RenderReport {
pub title: String,
pub state: Value,
pub vertices: usize,
}Expand description
What a headless render of one facet looked like.
Fields§
§title: String§state: ValueThe component’s observable state (its Facet::state_json).
vertices: usizeTessellated mesh vertices — a proxy for “it actually drew something”.
Implementations§
Trait Implementations§
Source§impl Clone for RenderReport
impl Clone for RenderReport
Source§fn clone(&self) -> RenderReport
fn clone(&self) -> RenderReport
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for RenderReport
impl RefUnwindSafe for RenderReport
impl Send for RenderReport
impl Sync for RenderReport
impl Unpin for RenderReport
impl UnsafeUnpin for RenderReport
impl UnwindSafe for RenderReport
Blanket Implementations§
impl<T> Allocation for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more