pub struct V3 {
pub x: f32,
pub y: f32,
pub z: f32,
}Expand description
A 3-vector helper (no heavy linear-algebra dep — this is all the math the
camera needs and keeps the crate lean / deterministic). Mirrors
facett-map3d::camera::V3.
Fields§
§x: f32§y: f32§z: f32Implementations§
Trait Implementations§
impl Copy for V3
impl StructuralPartialEq for V3
Auto Trait Implementations§
impl Freeze for V3
impl RefUnwindSafe for V3
impl Send for V3
impl Sync for V3
impl Unpin for V3
impl UnsafeUnpin for V3
impl UnwindSafe for V3
Blanket Implementations§
impl<T> Allocation for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more