#[non_exhaustive]#[repr(C)]pub struct SocketAddrAffinity {}Expand description
Definition for socket address scalar affinities
Implementations§
Source§impl SocketAddrAffinity
impl SocketAddrAffinity
Sourcepub const fn builder() -> SocketAddrAffinityBuilder
pub const fn builder() -> SocketAddrAffinityBuilder
Returns a builder for SocketAddrAffinity
Trait Implementations§
Source§impl Clone for SocketAddrAffinity
impl Clone for SocketAddrAffinity
Source§fn clone(&self) -> SocketAddrAffinity
fn clone(&self) -> SocketAddrAffinity
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SocketAddrAffinity
impl Debug for SocketAddrAffinity
Source§impl Hash for SocketAddrAffinity
impl Hash for SocketAddrAffinity
Source§impl PartialEq for SocketAddrAffinity
impl PartialEq for SocketAddrAffinity
impl Copy for SocketAddrAffinity
impl Eq for SocketAddrAffinity
impl StructuralPartialEq for SocketAddrAffinity
Auto Trait Implementations§
impl Freeze for SocketAddrAffinity
impl RefUnwindSafe for SocketAddrAffinity
impl Send for SocketAddrAffinity
impl Sync for SocketAddrAffinity
impl Unpin for SocketAddrAffinity
impl UnwindSafe for SocketAddrAffinity
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
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impl<T> CloneToUninit for Twhere
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Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
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Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
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Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
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fn white(&self) -> FgColorDisplay<'_, White, Self>
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Change the foreground color to bright black
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fn bold(&self) -> BoldDisplay<'_, Self>
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fn italic(&self) -> ItalicDisplay<'_, Self>
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fn underline(&self) -> UnderlineDisplay<'_, Self>
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fn blink(&self) -> BlinkDisplay<'_, Self>
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Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
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Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
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Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.