Struct Partial

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pub struct Partial<'facet, 'shape> { /* private fields */ }
Expand description

A work-in-progress heap-allocated value

§Lifetimes

  • 'facet: The lifetime of borrowed values within the structure (or ’static if it’s owned)
  • 'shape: The lifetime of the Shape structure itself (often ’static)

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impl<'facet, 'shape> Partial<'facet, 'shape>

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pub fn alloc_shape( shape: &'shape Shape<'shape>, ) -> Result<Self, ReflectError<'shape>>

Allocates a new Partial instance with the given shape

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pub fn alloc<T>() -> Result<TypedPartial<'facet, 'shape, T>, ReflectError<'shape>>
where T: Facet<'facet>,

Allocates a new TypedPartial instance with the given shape and type

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pub fn from_ptr(data: PtrUninit<'_>, shape: &'shape Shape<'shape>) -> Self

Creates a Wip from an existing pointer and shape (used for nested initialization)

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pub fn frame_count(&self) -> usize

Returns the current frame count (depth of nesting)

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pub fn set<U>(&mut self, value: U) -> Result<&mut Self, ReflectError<'shape>>
where U: Facet<'facet>,

Sets a value wholesale into the current frame

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pub unsafe fn set_shape( &mut self, src_value: PtrConst<'_>, src_shape: &'shape Shape<'shape>, ) -> Result<&mut Self, ReflectError<'shape>>

Sets a value into the current frame by shape, for shape-based operations

If this returns Ok, then src_value has been moved out of

§Safety

The caller must ensure that src_value points to a valid instance of a value whose memory layout and type matches src_shape, and that this value can be safely copied (bitwise) into the destination specified by the Partial’s current frame. No automatic drop will be performed for any existing value, so calling this on an already-initialized destination may result in leaks or double drops if misused. After a successful call, the ownership of the value at src_value is effectively moved into the Partial (i.e., the destination), and the original value should not be used or dropped by the caller; consider using core::mem::forget on the passed value. If an error is returned, the destination remains unmodified and safe for future operations.

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pub fn set_default(&mut self) -> Result<&mut Self, ReflectError<'shape>>

Sets the current frame to its default value

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pub fn set_field_default( &mut self, field_default_fn: DefaultInPlaceFn, ) -> Result<&mut Self, ReflectError<'shape>>

Sets the current frame using a field-level default function

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pub fn set_from_function<F>( &mut self, f: F, ) -> Result<&mut Self, ReflectError<'shape>>
where F: FnOnce(PtrUninit<'_>) -> Result<(), ReflectError<'shape>>,

Sets the current frame using a function that initializes the value

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pub fn parse_from_str( &mut self, s: &str, ) -> Result<&mut Self, ReflectError<'shape>>

Parses a string value into the current frame using the type’s ParseFn from the vtable

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pub fn select_variant_named( &mut self, variant_name: &str, ) -> Result<&mut Self, ReflectError<'shape>>

Pushes a variant for enum initialization by name

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pub fn select_variant( &mut self, discriminant: i64, ) -> Result<&mut Self, ReflectError<'shape>>

Pushes a variant for enum initialization

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pub fn begin_field( &mut self, field_name: &str, ) -> Result<&mut Self, ReflectError<'shape>>

Selects a field of a struct with a given name

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pub fn select_nth_variant( &mut self, index: usize, ) -> Result<&mut Self, ReflectError<'shape>>

Selects a variant for enum initialization, by variant index in the enum’s variant list (0-based)

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pub fn begin_nth_field( &mut self, idx: usize, ) -> Result<&mut Self, ReflectError<'shape>>

Selects the nth field of a struct by index

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pub fn begin_nth_element( &mut self, idx: usize, ) -> Result<&mut Self, ReflectError<'shape>>

Selects the nth element of an array by index

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pub fn begin_nth_enum_field( &mut self, idx: usize, ) -> Result<&mut Self, ReflectError<'shape>>

Selects the nth field of an enum variant by index

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pub fn begin_smart_ptr(&mut self) -> Result<&mut Self, ReflectError<'shape>>

Pushes a frame to initialize the inner value of a smart pointer (Box<T>, Arc<T>, etc.)

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pub fn begin_list(&mut self) -> Result<&mut Self, ReflectError<'shape>>

Begins a pushback operation for a list (Vec, etc.) This initializes the list with default capacity and allows pushing elements

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pub fn begin_map(&mut self) -> Result<&mut Self, ReflectError<'shape>>

Begins a map initialization operation This initializes the map with default capacity and allows inserting key-value pairs

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pub fn begin_key(&mut self) -> Result<&mut Self, ReflectError<'shape>>

Pushes a frame for the map key Automatically starts a new insert if we’re idle

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pub fn begin_value(&mut self) -> Result<&mut Self, ReflectError<'shape>>

Pushes a frame for the map value Must be called after the key has been set and popped

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pub fn begin_list_item(&mut self) -> Result<&mut Self, ReflectError<'shape>>

Pushes an element to the list The element should be set using set() or similar methods, then pop() to complete

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pub fn end(&mut self) -> Result<&mut Self, ReflectError<'shape>>

Pops the current frame off the stack, indicating we’re done initializing the current field.

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pub fn build( &mut self, ) -> Result<HeapValue<'facet, 'shape>, ReflectError<'shape>>

Builds the value

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pub fn path(&self) -> String

Returns a human-readable path representing the current traversal in the builder, e.g., RootStruct.fieldName[index].subfield.

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pub fn shape(&self) -> &'shape Shape<'shape>

Returns the shape of the current frame.

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pub fn innermost_shape(&self) -> &'shape Shape<'shape>

Returns the innermost shape (alias for shape(), for compatibility)

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pub fn is_field_set(&self, index: usize) -> Result<bool, ReflectError<'shape>>

Check if a struct field at the given index has been set

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pub fn field_index(&self, field_name: &str) -> Option<usize>

Find the index of a field by name in the current struct

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pub fn selected_variant(&self) -> Option<Variant<'shape>>

Get the currently selected variant for an enum

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pub fn find_variant( &self, variant_name: &str, ) -> Option<(usize, &'shape Variant<'shape>)>

Find a variant by name in the current enum

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pub fn begin_some(&mut self) -> Result<&mut Self, ReflectError<'shape>>

Begin building the Some variant of an Option

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pub fn begin_inner(&mut self) -> Result<&mut Self, ReflectError<'shape>>

Begin building the inner value of a wrapper type

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pub fn set_from_peek( &mut self, peek: &Peek<'_, '_, 'shape>, ) -> Result<&mut Self, ReflectError<'shape>>

Copy a value from a Peek into the current position (safe alternative to set_shape)

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pub fn set_field_from_default( &mut self, field_data: PtrConst<'_>, field_shape: &'shape Shape<'shape>, ) -> Result<&mut Self, ReflectError<'shape>>

Copy a field from a struct’s default value (safe wrapper for deserialization) This method creates the Peek internally to avoid exposing unsafe code to callers

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pub fn fill_unset_fields_from_default( &mut self, ) -> Result<&mut Self, ReflectError<'shape>>

Fill all unset fields from the struct’s default value This is a safe API for format deserializers that forbid unsafe code

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pub fn set_nth_element<U>( &mut self, idx: usize, value: U, ) -> Result<&mut Self, ReflectError<'shape>>
where U: Facet<'facet>,

Convenience shortcut: sets the nth element of an array directly to value, popping after.

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pub fn set_nth_field<U>( &mut self, idx: usize, value: U, ) -> Result<&mut Self, ReflectError<'shape>>
where U: Facet<'facet>,

Convenience shortcut: sets the field at index idx directly to value, popping after.

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pub fn set_field<U>( &mut self, field_name: &str, value: U, ) -> Result<&mut Self, ReflectError<'shape>>
where U: Facet<'facet>,

Convenience shortcut: sets the named field to value, popping after.

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pub fn set_nth_enum_field<U>( &mut self, idx: usize, value: U, ) -> Result<&mut Self, ReflectError<'shape>>
where U: Facet<'facet>,

Convenience shortcut: sets the nth field of an enum variant directly to value, popping after.

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pub fn set_key<U>( &mut self, value: U, ) -> Result<&mut Self, ReflectError<'shape>>
where U: Facet<'facet>,

Convenience shortcut: sets the key for a map key-value insertion, then pops after.

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pub fn set_value<U>( &mut self, value: U, ) -> Result<&mut Self, ReflectError<'shape>>
where U: Facet<'facet>,

Convenience shortcut: sets the value for a map key-value insertion, then pops after.

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pub fn push<U>(&mut self, value: U) -> Result<&mut Self, ReflectError<'shape>>
where U: Facet<'facet>,

Shorthand for: begin_list_item(), set, end

Trait Implementations§

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impl<'facet, 'shape> Drop for Partial<'facet, 'shape>

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fn drop(&mut self)

Executes the destructor for this type. Read more

Auto Trait Implementations§

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impl<'facet, 'shape> Freeze for Partial<'facet, 'shape>

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impl<'facet, 'shape> RefUnwindSafe for Partial<'facet, 'shape>

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impl<'facet, 'shape> !Send for Partial<'facet, 'shape>

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impl<'facet, 'shape> !Sync for Partial<'facet, 'shape>

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impl<'facet, 'shape> Unpin for Partial<'facet, 'shape>

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impl<'facet, 'shape> !UnwindSafe for Partial<'facet, 'shape>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.