pub struct Scanner { /* private fields */ }Expand description
JSON scanner state machine.
The scanner operates on a byte buffer and tracks position. For streaming,
the buffer can be refilled when Token::NeedMore is returned.
Implementations§
Source§impl Scanner
impl Scanner
Sourcepub fn at_position(pos: usize) -> Self
pub fn at_position(pos: usize) -> Self
Create a scanner starting at a specific position
Sourcepub fn finalize_at_eof(&mut self, buf: &[u8]) -> Result<SpannedToken, ScanError>
pub fn finalize_at_eof(&mut self, buf: &[u8]) -> Result<SpannedToken, ScanError>
Finalize any pending token at true EOF.
Call this when the scanner returned NeedMore but no more data is available.
Returns the completed token if one is pending (e.g., a number at EOF),
or an error if the token is incomplete (e.g., unterminated string).
Sourcepub fn next_token(&mut self, buf: &[u8]) -> Result<SpannedToken, ScanError>
pub fn next_token(&mut self, buf: &[u8]) -> Result<SpannedToken, ScanError>
Scan the next token from the buffer.
Returns Token::NeedMore if the buffer is exhausted mid-token,
allowing the caller to refill and retry.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Scanner
impl RefUnwindSafe for Scanner
impl Send for Scanner
impl Sync for Scanner
impl Unpin for Scanner
impl UnwindSafe for Scanner
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
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Change the foreground color to cyan
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Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
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Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
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Change the foreground color to bright green
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Change the foreground color to bright yellow
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Change the background color to bright yellow
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Change the foreground color to bright blue
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Change the background color to bright blue
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fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
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Make the text blink
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fn reversed(&self) -> ReversedDisplay<'_, Self>
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
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Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
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Set the background color to a specific RGB value.
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.