pub struct Layout {
pub strings: FormatArena,
pub tree: Arena<LayoutNode>,
pub root: NodeId,
}Expand description
The complete layout ready for rendering.
Fields§
§strings: FormatArenaFormatted strings arena
tree: Arena<LayoutNode>Tree of layout nodes
root: NodeIdRoot node ID
Implementations§
Source§impl Layout
impl Layout
Sourcepub fn new(
strings: FormatArena,
tree: Arena<LayoutNode>,
root_node: LayoutNode,
) -> Self
pub fn new( strings: FormatArena, tree: Arena<LayoutNode>, root_node: LayoutNode, ) -> Self
Create a new layout with the given root node.
Sourcepub fn get(&self, id: NodeId) -> Option<&LayoutNode>
pub fn get(&self, id: NodeId) -> Option<&LayoutNode>
Get a reference to a node by ID.
Sourcepub fn get_mut(&mut self, id: NodeId) -> Option<&mut LayoutNode>
pub fn get_mut(&mut self, id: NodeId) -> Option<&mut LayoutNode>
Get a mutable reference to a node by ID.
Sourcepub fn add_child(&mut self, parent: NodeId, child_node: LayoutNode) -> NodeId
pub fn add_child(&mut self, parent: NodeId, child_node: LayoutNode) -> NodeId
Add a child to a parent node.
Sourcepub fn children(&self, parent: NodeId) -> impl Iterator<Item = NodeId> + '_
pub fn children(&self, parent: NodeId) -> impl Iterator<Item = NodeId> + '_
Iterate over children of a node.
Sourcepub fn get_string(&self, span: Span) -> &str
pub fn get_string(&self, span: Span) -> &str
Get the string for a span from the arena.
Auto Trait Implementations§
impl Freeze for Layout
impl RefUnwindSafe for Layout
impl Send for Layout
impl Sync for Layout
impl Unpin for Layout
impl UnwindSafe for Layout
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Cast this collection of unsigned integers into a collection of colors.