pub enum LayoutNode {
Element {
tag: &'static str,
field_name: Option<&'static str>,
attrs: Vec<Attr>,
changed_groups: Vec<ChangedGroup>,
change: ElementChange,
},
Sequence {
change: ElementChange,
item_type: &'static str,
field_name: Option<&'static str>,
},
Collapsed {
count: usize,
},
Text {
value: FormattedValue,
change: ElementChange,
},
ItemGroup {
items: Vec<FormattedValue>,
change: ElementChange,
collapsed_suffix: Option<usize>,
item_type: &'static str,
},
}Expand description
A node in the layout tree.
Variants§
Element
An element/struct with attributes and children.
Fields
field_name: Option<&'static str>Field name if this element is a struct field (e.g., “point” for point: Inner)
changed_groups: Vec<ChangedGroup>Changed attributes grouped for -/+ line alignment
change: ElementChangeHow this element itself changed
Sequence
A sequence/array with children.
Fields
change: ElementChangeHow this sequence itself changed
Collapsed
A collapsed run of unchanged siblings.
Text
Text content.
ItemGroup
A group of items rendered on a single line (for sequences). Used to group consecutive unchanged/deleted/inserted items.
Fields
items: Vec<FormattedValue>Formatted values for each visible item in the group.
change: ElementChangeHow these items changed (all have the same change type).
Implementations§
Source§impl LayoutNode
impl LayoutNode
Sourcepub fn element_with_change(tag: &'static str, change: ElementChange) -> Self
pub fn element_with_change(tag: &'static str, change: ElementChange) -> Self
Create an element node with a specific change type.
Sourcepub fn sequence(change: ElementChange, item_type: &'static str) -> Self
pub fn sequence(change: ElementChange, item_type: &'static str) -> Self
Create a sequence node.
Sourcepub fn text(value: FormattedValue, change: ElementChange) -> Self
pub fn text(value: FormattedValue, change: ElementChange) -> Self
Create a text node.
Sourcepub fn item_group(
items: Vec<FormattedValue>,
change: ElementChange,
collapsed_suffix: Option<usize>,
item_type: &'static str,
) -> Self
pub fn item_group( items: Vec<FormattedValue>, change: ElementChange, collapsed_suffix: Option<usize>, item_type: &'static str, ) -> Self
Create an item group node.
Sourcepub fn change(&self) -> ElementChange
pub fn change(&self) -> ElementChange
Get the element change type (if applicable).
Sourcepub fn has_changes(&self) -> bool
pub fn has_changes(&self) -> bool
Check if this node has any actual changes to render.
Trait Implementations§
Source§impl Clone for LayoutNode
impl Clone for LayoutNode
Source§fn clone(&self) -> LayoutNode
fn clone(&self) -> LayoutNode
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreAuto Trait Implementations§
impl Freeze for LayoutNode
impl RefUnwindSafe for LayoutNode
impl Send for LayoutNode
impl Sync for LayoutNode
impl Unpin for LayoutNode
impl UnwindSafe for LayoutNode
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