pub struct Entry {
pub id: Option<String>,
pub title: Option<TextContent>,
pub updated: Option<String>,
pub authors: Vec<Person>,
pub links: Vec<Link>,
pub categories: Vec<Category>,
pub contributors: Vec<Person>,
pub content: Option<Content>,
pub published: Option<String>,
pub rights: Option<TextContent>,
pub summary: Option<TextContent>,
pub source: Option<Source>,
}Expand description
An individual entry in an Atom feed (<entry>).
§Required Elements (per RFC 4287)
id: Permanent, universally unique identifiertitle: Human-readable titleupdated: Most recent modification time
§Conditionally Required
author: Required unless the feed or source provides onelinkwithrel="alternate": Required if nocontentelementsummary: Required if content hassrcattribute or is non-text
Fields§
§id: Option<String>Permanent, universally unique identifier for the entry.
title: Option<TextContent>Human-readable title for the entry.
updated: Option<String>Most recent time the entry was modified in a significant way.
Authors of the entry.
links: Vec<Link>Links to related resources.
categories: Vec<Category>Categories that the entry belongs to.
contributors: Vec<Person>Contributors to the entry.
content: Option<Content>The entry content.
published: Option<String>Time when the entry was first created or published.
rights: Option<TextContent>Copyright/usage rights information.
summary: Option<TextContent>Brief summary or excerpt of the entry.
source: Option<Source>Metadata from the original feed if this entry was copied.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Entry
impl RefUnwindSafe for Entry
impl Send for Entry
impl Sync for Entry
impl Unpin for Entry
impl UnwindSafe for Entry
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Source§impl<T> BorrowMut<T> for Twhere
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Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
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Change the background color to purple
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Change the foreground color to cyan
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Change the background color to cyan
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Change the background color to white
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Change the foreground color to the terminal default
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Change the foreground color to bright red
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Change the foreground color to bright yellow
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Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
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Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
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Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
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Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
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Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.