SessionPacket

Struct SessionPacket 

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pub struct SessionPacket { /* private fields */ }
Expand description

Packet containing data about the current session

The session packet provides information about the current session, for example weather and temperature as well as settings like the type of safety car in use.

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impl SessionPacket

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pub fn new( header: Header, weather: Weather, track_temperature: i8, air_temperature: i8, total_laps: u8, track_length: u16, session_type: Session, track: Track, formula: Formula, time_left: Duration, duration: Duration, pit_speed_limit: u8, game_paused: bool, is_spectating: bool, spectator_car_index: VehicleIndex, sli_pro_support: bool, marshal_zones: Vec<MarshalZone>, safety_car: SafetyCar, network_session: bool, ) -> Self

Constructs a new SessionPacket.

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impl SessionPacket

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pub fn weather(&self) -> Weather

Returns the current weather in the session.

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pub fn track_temperature(&self) -> i8

Returns the track temperature in degrees celsius.

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pub fn air_temperature(&self) -> i8

Returns the air temperature in degrees celsius.

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pub fn total_laps(&self) -> u8

Returns the total number of laps in this race.

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pub fn track_length(&self) -> u16

Returns the length of the race track in metres.

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pub fn session_type(&self) -> Session

Returns the type of the current session.

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pub fn track(&self) -> Track

Returns the race track of the session.

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pub fn formula(&self) -> Formula

Returns the type of formula racing.

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pub fn pit_speed_limit(&self) -> u8

Returns the pit speed limit in kilometers per hour.

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pub fn game_paused(&self) -> bool

Returns whether the game is paused right now.

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pub fn is_spectating(&self) -> bool

Returns whether the player is spectating the session.

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pub fn spectator_car_index(&self) -> VehicleIndex

Returns the index of the car being spectated.

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pub fn sli_pro_support(&self) -> bool

Returns whether the support for SLI Pro is active.

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pub fn safety_car(&self) -> SafetyCar

Returns the type of safety car that is used in the session.

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pub fn network_session(&self) -> bool

Returns whether the session is a multiplayer session.

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impl SessionPacket

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pub fn header(&self) -> &Header

Returns the packet header prefixing the session packet.

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pub fn time_left(&self) -> &Duration

Returns the time that is left in the session.

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pub fn duration(&self) -> &Duration

Returns the duration of the session in seconds.

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pub fn marshal_zones(&self) -> &Vec<MarshalZone>

Returns the marshal zones around the track.

Trait Implementations§

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impl Clone for SessionPacket

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fn clone(&self) -> SessionPacket

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SessionPacket

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for SessionPacket

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fn eq(&self, other: &SessionPacket) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for SessionPacket

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fn partial_cmp(&self, other: &SessionPacket) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StructuralPartialEq for SessionPacket

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.