pub enum Controller {
AI,
Human,
}
Expand description
Controller of a car
Cars can either be controlled by a human player or the AI.
Variants§
Trait Implementations§
Source§impl Clone for Controller
impl Clone for Controller
Source§fn clone(&self) -> Controller
fn clone(&self) -> Controller
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for Controller
impl Debug for Controller
Source§impl Default for Controller
impl Default for Controller
Source§impl Hash for Controller
impl Hash for Controller
Source§impl Ord for Controller
impl Ord for Controller
Source§fn cmp(&self, other: &Controller) -> Ordering
fn cmp(&self, other: &Controller) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for Controller
impl PartialEq for Controller
Source§impl PartialOrd for Controller
impl PartialOrd for Controller
impl Copy for Controller
impl Eq for Controller
impl StructuralPartialEq for Controller
Auto Trait Implementations§
impl Freeze for Controller
impl RefUnwindSafe for Controller
impl Send for Controller
impl Sync for Controller
impl Unpin for Controller
impl UnwindSafe for Controller
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more