[−][src]Struct f1_api::packet::telemetry::Button
A bit field with currently pressed buttons.
The F1 games publish which buttons are currently being pressed by the user. This information is encoded in a bit field, where each bit represents a different button.
Methods
impl Button
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pub const NONE: Button
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pub const CROSS_OR_A: Button
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pub const TRIANGLE_OR_Y: Button
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pub const CIRCLE_OR_B: Button
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pub const SQUARE_OR_X: Button
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pub const DPAD_LEFT: Button
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pub const DPAD_RIGHT: Button
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pub const DPAD_UP: Button
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pub const DPAD_DOWN: Button
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pub const OPTIONS_OR_MENU: Button
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pub const L1_OR_LB: Button
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pub const R1_OR_RB: Button
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pub const L2_OR_LT: Button
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pub const R2_OR_RT: Button
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pub const LEFT_STICK_CLICK: Button
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pub const RIGHT_STICK_CLICK: Button
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pub const fn empty() -> Button
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Returns an empty set of flags
pub const fn all() -> Button
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Returns the set containing all flags.
pub const fn bits(&self) -> u32
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Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u32) -> Option<Button>
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Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u32) -> Button
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Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const unsafe fn from_bits_unchecked(bits: u32) -> Button
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Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
pub const fn is_empty(&self) -> bool
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Returns true
if no flags are currently stored.
pub const fn is_all(&self) -> bool
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Returns true
if all flags are currently set.
pub const fn intersects(&self, other: Button) -> bool
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Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: Button) -> bool
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Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: Button)
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Inserts the specified flags in-place.
pub fn remove(&mut self, other: Button)
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Removes the specified flags in-place.
pub fn toggle(&mut self, other: Button)
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Toggles the specified flags in-place.
pub fn set(&mut self, other: Button, value: bool)
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Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl Binary for Button
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impl BitAnd<Button> for Button
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type Output = Button
The resulting type after applying the &
operator.
fn bitand(self, other: Button) -> Button
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Returns the intersection between the two sets of flags.
impl BitAndAssign<Button> for Button
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fn bitand_assign(&mut self, other: Button)
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Disables all flags disabled in the set.
impl BitOr<Button> for Button
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type Output = Button
The resulting type after applying the |
operator.
fn bitor(self, other: Button) -> Button
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Returns the union of the two sets of flags.
impl BitOrAssign<Button> for Button
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fn bitor_assign(&mut self, other: Button)
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Adds the set of flags.
impl BitXor<Button> for Button
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type Output = Button
The resulting type after applying the ^
operator.
fn bitxor(self, other: Button) -> Button
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Returns the left flags, but with all the right flags toggled.
impl BitXorAssign<Button> for Button
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fn bitxor_assign(&mut self, other: Button)
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Toggles the set of flags.
impl Clone for Button
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impl Copy for Button
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impl Debug for Button
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impl Default for Button
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impl Eq for Button
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impl Extend<Button> for Button
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fn extend<T: IntoIterator<Item = Button>>(&mut self, iterator: T)
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impl FromIterator<Button> for Button
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fn from_iter<T: IntoIterator<Item = Button>>(iterator: T) -> Button
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impl Hash for Button
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fn hash<__H: Hasher>(&self, state: &mut __H)
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fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl LowerHex for Button
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impl Not for Button
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type Output = Button
The resulting type after applying the !
operator.
fn not(self) -> Button
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Returns the complement of this set of flags.
impl Octal for Button
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impl Ord for Button
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fn cmp(&self, other: &Button) -> Ordering
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#[must_use]fn max(self, other: Self) -> Self
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#[must_use]fn min(self, other: Self) -> Self
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#[must_use]fn clamp(self, min: Self, max: Self) -> Self
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impl PartialEq<Button> for Button
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impl PartialOrd<Button> for Button
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fn partial_cmp(&self, other: &Button) -> Option<Ordering>
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fn lt(&self, other: &Button) -> bool
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fn le(&self, other: &Button) -> bool
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fn gt(&self, other: &Button) -> bool
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fn ge(&self, other: &Button) -> bool
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impl StructuralEq for Button
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impl StructuralPartialEq for Button
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impl Sub<Button> for Button
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type Output = Button
The resulting type after applying the -
operator.
fn sub(self, other: Button) -> Button
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Returns the set difference of the two sets of flags.
impl SubAssign<Button> for Button
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fn sub_assign(&mut self, other: Button)
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Disables all flags enabled in the set.
impl UpperHex for Button
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Auto Trait Implementations
impl RefUnwindSafe for Button
impl Send for Button
impl Sync for Button
impl Unpin for Button
impl UnwindSafe for Button
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,