[−][src]Struct f1_api::codec::F1Codec
Codec to decode UDP packets published by modern F1 games.
This struct implements the Decoder
trait for tokio-utils. It can be used to decode incoming
UDP packets, and convert them into internal data representations. The F1 codec can decode the
packets of all F1 games that are supported by this library.
Trait Implementations
impl Decoder for F1Codec
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type Item = Packet
The type of decoded frames.
type Error = Error
The type of unrecoverable frame decoding errors. Read more
fn decode(&mut self, src: &mut BytesMut) -> Result<Option<Self::Item>, Error>
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Decode a UDP packet and return its data.
The decode
method is called whenever a new data frame is received on a UDP socket, and the
data frame is passed as an argument. This method has to make a few decisions then:
- Does the data form a complete packet so that it can be decoded?
- Is the packet a valid packet sent by an F1 game?
- Can the packet be parsed?
To answer these questions, the following process is used. First, the packet header is read
to determine the game that sent the packet. With the game and the packet type from the
header, the expected size of the packet can be determined by calling buffer_size
from the
FromBytes
trait. If the packet is too small, Ok(None)
is returned to signal that more
data needs to be retrieved from the UDP socket.
If the packet is complete, it is decoded using the from_bytes
method in the FromBytes
trait. If the packet can be decoded successfully, it is returned. Otherwise, the error from
the decoding is returned, signaling that the UDP stream is corrupted and should be shut
down.
fn decode_eof(
&mut self,
buf: &mut BytesMut
) -> Result<Option<Self::Item>, Self::Error>
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&mut self,
buf: &mut BytesMut
) -> Result<Option<Self::Item>, Self::Error>
fn framed<T>(self, io: T) -> Framed<T, Self> where
T: AsyncRead + AsyncWrite,
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T: AsyncRead + AsyncWrite,
Auto Trait Implementations
impl RefUnwindSafe for F1Codec
impl Send for F1Codec
impl Sync for F1Codec
impl Unpin for F1Codec
impl UnwindSafe for F1Codec
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,