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InfluenceCtx

Struct InfluenceCtx 

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pub struct InfluenceCtx<'a> {
    pub downstream: u32,
    pub brush: Option<InkReach>,
    pub assets: &'a dyn AssetLoader,
}
Expand description

What a node needs in order to say how far outside the canvas its input geometry can still matter — see Node::influence_pad.

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§downstream: u32

Reach already claimed by everything downstream of this node.

§brush: Option<InkReach>

The brush feeding this node, if one does — see Node::ink_reach.

§assets: &'a dyn AssetLoader

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impl InfluenceCtx<'_>

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pub const UNBOUNDED: u32 = u32::MAX

The reach is not bounded by anything this node knows, so nothing upstream of it may be dropped.

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pub fn plus(&self, extra: f64) -> u32

downstream plus extra px, saturating into Self::UNBOUNDED rather than wrapping.

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pub fn plus_bound(&self, bound: Option<f64>) -> u32

downstream plus a bound that may not exist — an @node port or an unbounded $param has no static ceiling, and a field that moves geometry outward without one cannot be culled against.

Auto Trait Implementations§

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impl<'a> !RefUnwindSafe for InfluenceCtx<'a>

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impl<'a> !UnwindSafe for InfluenceCtx<'a>

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impl<'a> Freeze for InfluenceCtx<'a>

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impl<'a> Send for InfluenceCtx<'a>

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impl<'a> Sync for InfluenceCtx<'a>

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impl<'a> Unpin for InfluenceCtx<'a>

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impl<'a> UnsafeUnpin for InfluenceCtx<'a>

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impl<T> Any for T
where T: 'static + ?Sized,

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