pub struct TileId {
pub z: u8,
pub x: u32,
pub y: u32,
}Expand description
Tile coordinate (z/x/y in TMS-ish form; the meaning is up to the host).
Fields§
§z: u8§x: u32§y: u32Trait Implementations§
impl Copy for TileId
impl Eq for TileId
impl StructuralPartialEq for TileId
Auto Trait Implementations§
impl Freeze for TileId
impl RefUnwindSafe for TileId
impl Send for TileId
impl Sync for TileId
impl Unpin for TileId
impl UnsafeUnpin for TileId
impl UnwindSafe for TileId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.