ClientExt

Trait ClientExt 

Source
pub trait ClientExt: Send {
    type Call: Send;

    // Required methods
    fn on_text<'life0, 'async_trait>(
        &'life0 mut self,
        text: Utf8Bytes,
    ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn on_binary<'life0, 'async_trait>(
        &'life0 mut self,
        bytes: Bytes,
    ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn on_call<'life0, 'async_trait>(
        &'life0 mut self,
        call: Self::Call,
    ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;

    // Provided methods
    fn on_connect<'life0, 'async_trait>(
        &'life0 mut self,
    ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait { ... }
    fn on_connect_fail<'life0, 'async_trait>(
        &'life0 mut self,
        _error: WSError,
    ) -> Pin<Box<dyn Future<Output = Result<ClientCloseMode, Error>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait { ... }
    fn on_close<'life0, 'async_trait>(
        &'life0 mut self,
        _frame: Option<CloseFrame>,
    ) -> Pin<Box<dyn Future<Output = Result<ClientCloseMode, Error>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait { ... }
    fn on_disconnect<'life0, 'async_trait>(
        &'life0 mut self,
    ) -> Pin<Box<dyn Future<Output = Result<ClientCloseMode, Error>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait { ... }
}
Available on crate feature client only.

Required Associated Types§

Source

type Call: Send

Type the custom call - parameters passed to on_call.

Required Methods§

Source

fn on_text<'life0, 'async_trait>( &'life0 mut self, text: Utf8Bytes, ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Handler for text messages from the server.

Returning an error will force-close the client.

Source

fn on_binary<'life0, 'async_trait>( &'life0 mut self, bytes: Bytes, ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Handler for binary messages from the server.

Returning an error will force-close the client.

Source

fn on_call<'life0, 'async_trait>( &'life0 mut self, call: Self::Call, ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Handler for custom calls from other parts from your program.

Returning an error will force-close the client.

This is useful for concurrency and polymorphism.

Provided Methods§

Source

fn on_connect<'life0, 'async_trait>( &'life0 mut self, ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Called when the client successfully connected (or reconnected).

Returning an error will force-close the client.

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fn on_connect_fail<'life0, 'async_trait>( &'life0 mut self, _error: WSError, ) -> Pin<Box<dyn Future<Output = Result<ClientCloseMode, Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Called when the client fails a connection/reconnection attempt.

Returning an error will force-close the client.

By default, the client will continue trying to connect. Return ClientCloseMode::Close here to fully close instead.

Source

fn on_close<'life0, 'async_trait>( &'life0 mut self, _frame: Option<CloseFrame>, ) -> Pin<Box<dyn Future<Output = Result<ClientCloseMode, Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Called when the connection is closed by the server.

Returning an error will force-close the client.

By default, the client will try to reconnect. Return ClientCloseMode::Close here to fully close instead.

For reconnections, use ClientConfig::reconnect_interval.

Source

fn on_disconnect<'life0, 'async_trait>( &'life0 mut self, ) -> Pin<Box<dyn Future<Output = Result<ClientCloseMode, Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Called when the connection is closed by the socket dying.

Returning an error will force-close the client.

By default, the client will try to reconnect. Return ClientCloseMode::Close here to fully close instead.

For reconnections, use ClientConfig::reconnect_interval.

Implementors§