pub struct PixelFontBundle {
pub text: PixelFontText,
pub transform: Transform,
pub global_transform: GlobalTransform,
pub visibility: Visibility,
pub inherited_visibility: InheritedVisibility,
pub view_visibility: ViewVisibility,
pub anchor: Anchor,
pub layout: TextLayout,
}Expand description
All the components you need to actually render some text using
extol_pixel_font.
NOTE: using exact integer coordinates for the transform can sometimes cause slight rendering issues. I’m not sure why.
Fields§
§text: PixelFontText§transform: Transform§global_transform: GlobalTransform§visibility: Visibility§inherited_visibility: InheritedVisibility§view_visibility: ViewVisibility§anchor: AnchorWhere the transform point is located relative to the entire string; does not affect the position of individual letters within the string.
layout: TextLayoutAutomatically computed; you can leave this default-initialized.
Trait Implementations§
Source§impl Default for PixelFontBundle
impl Default for PixelFontBundle
Source§fn default() -> PixelFontBundle
fn default() -> PixelFontBundle
Returns the “default value” for a type. Read more
impl Bundle for PixelFontBundle
impl DynamicBundle for PixelFontBundle
Auto Trait Implementations§
impl Freeze for PixelFontBundle
impl !RefUnwindSafe for PixelFontBundle
impl Send for PixelFontBundle
impl Sync for PixelFontBundle
impl Unpin for PixelFontBundle
impl !UnwindSafe for PixelFontBundle
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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Source§impl<T> FromWorld for Twhere
T: Default,
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T: Default,
Source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self using data from the given World.