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JsonAssetSerializationBackend

Struct JsonAssetSerializationBackend 

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pub struct JsonAssetSerializationBackend;
Expand description

JSON-based asset serialization backend.

This backend uses serde_json to serialize and deserialize assets in JSON format. JSON is human-readable and widely supported, making it ideal for debugging, configuration files, and interoperability with other systems.

§Performance Characteristics

  • Serialization: Moderate speed, larger output size due to text format
  • Deserialization: Moderate speed, good error reporting
  • Storage: Human-readable but less space-efficient than binary formats

§Example


let backend = JsonAssetSerializationBackend;
// Use backend for serialization operations
asset_manager.set_serialization_backend(Box::new(backend));

Trait Implementations§

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impl AssetSerializationBackend for JsonAssetSerializationBackend

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fn serialize(&self, asset: &SerializedAsset) -> Result<Vec<u8>>

Serializes a SerializedAsset to JSON bytes.

Uses serde_json internally to convert the asset to a JSON byte vector. The resulting JSON will be compact (no pretty-printing) for efficiency.

§Arguments
  • asset - The asset to serialize
§Returns

A vector of bytes containing the JSON representation, or an error if serialization fails (e.g., due to invalid UTF-8 in string fields).

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fn deserialize(&self, bytes: &[u8]) -> Result<SerializedAsset>

Deserializes JSON bytes back into a SerializedAsset.

Parses the provided JSON bytes and reconstructs a SerializedAsset. The JSON must match the expected SerializedAsset structure.

§Arguments
  • bytes - JSON bytes to deserialize
§Returns

The reconstructed SerializedAsset, or an error if the JSON is malformed or doesn’t match the expected structure.

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