pub struct StoryMeta {
pub scenario: String,
pub steps: Vec<StoryStep>,
pub tags: Option<Vec<String>>,
pub tickets: Option<Vec<Ticket>>,
pub covers: Option<Vec<String>>,
pub meta: Option<Value>,
pub docs: Option<Vec<DocEntry>>,
pub source_order: Option<u32>,
pub otel_spans: Option<Vec<Value>>,
pub started_at_ms: Option<f64>,
}Fields§
§scenario: String§steps: Vec<StoryStep>§tickets: Option<Vec<Ticket>>§covers: Option<Vec<String>>§meta: Option<Value>§docs: Option<Vec<DocEntry>>§source_order: Option<u32>§otel_spans: Option<Vec<Value>>§started_at_ms: Option<f64>When the scenario started (epoch ms): Story::new.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for StoryMeta
impl RefUnwindSafe for StoryMeta
impl Send for StoryMeta
impl Sync for StoryMeta
impl Unpin for StoryMeta
impl UnsafeUnpin for StoryMeta
impl UnwindSafe for StoryMeta
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more