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FrameRenderEntry

Struct FrameRenderEntry 

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pub struct FrameRenderEntry<'scene> { /* private fields */ }
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One target result yielded by a lazy multi-frame render operation.

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impl<'scene> FrameRenderEntry<'scene>

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pub const fn frame(&self) -> FrameRef<'scene>

Returns the target frame identity.

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pub const fn result(&self) -> &Result<RenderOutcome, RenderError>

Returns the complete target render result.

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pub fn target_diagnostics(&self) -> &[CompatibilityDiagnostic]

Returns diagnostics attributed specifically to this target.

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pub fn into_result(self) -> Result<RenderOutcome, RenderError>

Consumes the entry and returns its complete target result.

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Returns this frame’s RenderError when it could not be rendered, as Renderer::render_frame would.

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impl<'scene> Debug for FrameRenderEntry<'scene>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<'scene> Freeze for FrameRenderEntry<'scene>

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impl<'scene> RefUnwindSafe for FrameRenderEntry<'scene>

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impl<'scene> Send for FrameRenderEntry<'scene>

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impl<'scene> Sync for FrameRenderEntry<'scene>

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impl<'scene> Unpin for FrameRenderEntry<'scene>

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impl<'scene> UnsafeUnpin for FrameRenderEntry<'scene>

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impl<'scene> UnwindSafe for FrameRenderEntry<'scene>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> Finish for T

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fn finish(self)

Does nothing but move self, equivalent to drop.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<U, T> ToOwnedObj<U> for T
where U: FromObjRef<T>,

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fn to_owned_obj(&self, data: FontData<'_>) -> U

Convert this type into T, using the provided data to resolve any offsets.
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impl<U, T> ToOwnedObj<U> for T
where U: FromObjRef<T>,

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fn to_owned_obj(&self, data: FontData<'_>) -> U

Convert this type into T, using the provided data to resolve any offsets.
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impl<U, T> ToOwnedTable<U> for T
where U: FromTableRef<T>,

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fn to_owned_table(&self) -> U

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impl<U, T> ToOwnedTable<U> for T
where U: FromTableRef<T>,

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fn to_owned_table(&self) -> U

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.