pub trait CreateBindGroupLayout {
// Required methods
fn create_bind_group_layout(
device: &Device,
label: Option<&str>,
) -> BindGroupLayoutWithDesc;
fn create_bind_group_layout_vis(
device: &Device,
label: Option<&str>,
visibility: ShaderStages,
) -> BindGroupLayoutWithDesc;
}
Required Methods§
fn create_bind_group_layout( device: &Device, label: Option<&str>, ) -> BindGroupLayoutWithDesc
fn create_bind_group_layout_vis( device: &Device, label: Option<&str>, visibility: ShaderStages, ) -> BindGroupLayoutWithDesc
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.