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StateDiff

Struct StateDiff 

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#[non_exhaustive]
pub struct StateDiff { pub slots: Vec<SlotChange>, pub accounts: Vec<AccountChange>, pub purged: Vec<PurgeRecord>, pub skipped: Vec<SkippedDelta>, pub skipped_balances: Vec<SkippedBalanceDelta>, pub skipped_masks: Vec<SkippedMask>, pub skipped_accounts: Vec<SkippedAccountPatch>, }
Expand description

What an apply_* call actually changed.

Returned by EvmCache::apply_update and apply_updates. Only real changes are recorded, so a no-op write yields a Default (empty) diff.

The struct is #[non_exhaustive]: it has grown fields pre-1.0 (skipped, skipped_balances, skipped_masks, and skipped_accounts) and may grow more. Construct it via Default + field assignment, never an exhaustive struct literal.

§Checking for skips

is_empty / len are changes-only, so a cold-skipped update (SlotDelta / BalanceDelta / SlotMasked / Account) is invisible to them. After applying cold-aware updates, check has_skipped (or inspect the skipped_* fields) — a cold target was dropped, not applied.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§slots: Vec<SlotChange>

Storage slots whose value changed (old != new).

§accounts: Vec<AccountChange>

Accounts whose balance/nonce/code-hash changed.

§purged: Vec<PurgeRecord>

Purges performed, with what they removed.

§skipped: Vec<SkippedDelta>

Relative slot updates (StateUpdate::SlotDelta) that were not applied because the target slot’s current value was unknown (cold). This is informational metadata, not a change: it does not affect is_empty / len.

§skipped_balances: Vec<SkippedBalanceDelta>

Relative balance updates (StateUpdate::BalanceDelta) that were not applied because the target account was absent from both layers (its balance was unknown). Like skipped this is informational metadata, not a change.

§skipped_masks: Vec<SkippedMask>

Masked slot updates (StateUpdate::SlotMasked) that were not applied because the target slot’s current value was unknown (cold) — the un-masked bits could not be preserved. Like skipped this is informational metadata, not a change.

§skipped_accounts: Vec<SkippedAccountPatch>

Account patches (StateUpdate::Account) that were not applied because the account was absent from both layers. Like skipped this is informational metadata, not a change.

Implementations§

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impl StateDiff

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pub fn is_empty(&self) -> bool

Whether the diff recorded no change at all.

Changes-only: counts slots + accounts + purged. Any skipped update (any of the skipped_* fields) is informational metadata, not a change, so it does not affect this.

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pub fn len(&self) -> usize

Total number of changed entries (slots + accounts + purges).

Changes-only: skipped updates (any skipped_* field) are not counted (a skip is not a change). See skipped_len for the skip count.

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pub fn has_skipped(&self) -> bool

Whether any cold-aware update was skipped (relative slot, balance, masked slot, or cold account patch).

true iff any of skipped, skipped_balances, skipped_masks, or skipped_accounts is non-empty. A cold-skipped update produces no change, so it is invisible to is_empty — callers applying cold-aware updates should check this to avoid silently dropping an update.

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pub fn skipped_len(&self) -> usize

Total number of skipped relative/masked updates (skipped + skipped_balances + skipped_masks + skipped_accounts).

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pub fn is_fully_applied(&self) -> bool

Whether every relative update in the apply was applied (none skipped).

The inverse of has_skipped.

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pub fn merge(&mut self, other: StateDiff)

Fold other into self, concatenating each category.

Used by apply_updates to merge per-update diffs; the concatenation preserves order, so two writes to the same slot record their old → new history in sequence. The skipped, skipped_balances, skipped_masks, and skipped_accounts metadata are concatenated too.

Trait Implementations§

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impl Clone for StateDiff

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fn clone(&self) -> StateDiff

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StateDiff

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for StateDiff

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fn default() -> StateDiff

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for StateDiff

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Eq for StateDiff

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impl PartialEq for StateDiff

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fn eq(&self, other: &StateDiff) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for StateDiff

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for StateDiff

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