pub struct TurnToPointFuture<'a, L: ControlLoop<Input = f64, Output = f64> + Unpin, A: ControlLoop<Input = Angle, Output = f64> + Unpin, T: TracksPosition + TracksHeading + TracksVelocity> { /* private fields */ }
Expand description
Turns the robot to face a point on the field.
Implementations§
Source§impl<L: ControlLoop<Input = f64, Output = f64> + Unpin, A: ControlLoop<Input = Angle, Output = f64> + Unpin, T: TracksPosition + TracksForwardTravel + TracksHeading + TracksVelocity> TurnToPointFuture<'_, L, A, T>
impl<L: ControlLoop<Input = f64, Output = f64> + Unpin, A: ControlLoop<Input = Angle, Output = f64> + Unpin, T: TracksPosition + TracksForwardTravel + TracksHeading + TracksVelocity> TurnToPointFuture<'_, L, A, T>
Sourcepub fn with_linear_controller(&mut self, controller: L) -> &mut Self
pub fn with_linear_controller(&mut self, controller: L) -> &mut Self
Modifies this motion’s linear feedback controller.
Sourcepub fn with_angular_controller(&mut self, controller: A) -> &mut Self
pub fn with_angular_controller(&mut self, controller: A) -> &mut Self
Modifies this motion’s angular feedback controller.
Sourcepub const fn with_timeout(&mut self, timeout: Duration) -> &mut Self
pub const fn with_timeout(&mut self, timeout: Duration) -> &mut Self
Modifies this motion’s timeout duration.
Sourcepub const fn without_timeout(&mut self) -> &mut Self
pub const fn without_timeout(&mut self) -> &mut Self
Removes this motion’s timeout duration.
Sourcepub const fn with_linear_tolerances(
&mut self,
tolerances: Tolerances,
) -> &mut Self
pub const fn with_linear_tolerances( &mut self, tolerances: Tolerances, ) -> &mut Self
Modifies this motion’s linear tolerances.
Sourcepub const fn with_linear_error_tolerance(&mut self, tolerance: f64) -> &mut Self
pub const fn with_linear_error_tolerance(&mut self, tolerance: f64) -> &mut Self
Modifies this motion’s linear error tolerance.
Sourcepub const fn without_linear_error_tolerance(&mut self) -> &mut Self
pub const fn without_linear_error_tolerance(&mut self) -> &mut Self
Removes this motion’s linear error tolerance.
Sourcepub const fn with_linear_velocity_tolerance(
&mut self,
tolerance: f64,
) -> &mut Self
pub const fn with_linear_velocity_tolerance( &mut self, tolerance: f64, ) -> &mut Self
Modifies this motion’s linear velocity tolerance.
Sourcepub const fn without_linear_velocity_tolerance(&mut self) -> &mut Self
pub const fn without_linear_velocity_tolerance(&mut self) -> &mut Self
Removes this motion’s linear velocity tolerance.
Sourcepub const fn with_linear_tolerance_duration(
&mut self,
duration: Duration,
) -> &mut Self
pub const fn with_linear_tolerance_duration( &mut self, duration: Duration, ) -> &mut Self
Modifies this motion’s linear tolerance duration.
Sourcepub const fn without_linear_tolerance_duration(&mut self) -> &mut Self
pub const fn without_linear_tolerance_duration(&mut self) -> &mut Self
Removes this motion’s linear tolerance duration.
Sourcepub const fn with_angular_tolerances(
&mut self,
tolerances: Tolerances,
) -> &mut Self
pub const fn with_angular_tolerances( &mut self, tolerances: Tolerances, ) -> &mut Self
Modifies this motion’s angular tolerances.
Sourcepub const fn with_angular_error_tolerance(
&mut self,
tolerance: f64,
) -> &mut Self
pub const fn with_angular_error_tolerance( &mut self, tolerance: f64, ) -> &mut Self
Modifies this motion’s angular error tolerance.
Sourcepub const fn without_angular_error_tolerance(&mut self) -> &mut Self
pub const fn without_angular_error_tolerance(&mut self) -> &mut Self
Removes this motion’s angular error tolerance.
Sourcepub const fn with_angular_velocity_tolerance(
&mut self,
tolerance: f64,
) -> &mut Self
pub const fn with_angular_velocity_tolerance( &mut self, tolerance: f64, ) -> &mut Self
Modifies this motion’s angular velocity tolerance.
Sourcepub const fn without_angular_velocity_tolerance(&mut self) -> &mut Self
pub const fn without_angular_velocity_tolerance(&mut self) -> &mut Self
Removes this motion’s angular velocity tolerance.
Sourcepub const fn with_angular_tolerance_duration(
&mut self,
duration: Duration,
) -> &mut Self
pub const fn with_angular_tolerance_duration( &mut self, duration: Duration, ) -> &mut Self
Modifies this motion’s angular tolerance duration.
Sourcepub const fn without_angular_tolerance_duration(&mut self) -> &mut Self
pub const fn without_angular_tolerance_duration(&mut self) -> &mut Self
Removes this motion’s angular tolerance duration.
Source§impl<A: ControlLoop<Input = Angle, Output = f64> + Unpin, T: TracksPosition + TracksForwardTravel + TracksHeading + TracksVelocity> TurnToPointFuture<'_, Pid, A, T>
impl<A: ControlLoop<Input = Angle, Output = f64> + Unpin, T: TracksPosition + TracksForwardTravel + TracksHeading + TracksVelocity> TurnToPointFuture<'_, Pid, A, T>
Sourcepub const fn with_linear_gains(
&mut self,
kp: f64,
ki: f64,
kd: f64,
) -> &mut Self
pub const fn with_linear_gains( &mut self, kp: f64, ki: f64, kd: f64, ) -> &mut Self
Modifies this motion’s linear PID gains.
Sourcepub const fn with_linear_kp(&mut self, kp: f64) -> &mut Self
pub const fn with_linear_kp(&mut self, kp: f64) -> &mut Self
Modifies this motion’s linear proportional gain (kp
).
Sourcepub const fn with_linear_ki(&mut self, ki: f64) -> &mut Self
pub const fn with_linear_ki(&mut self, ki: f64) -> &mut Self
Modifies this motion’s linear integral gain (ki
).
Sourcepub const fn with_linear_kd(&mut self, kd: f64) -> &mut Self
pub const fn with_linear_kd(&mut self, kd: f64) -> &mut Self
Modifies this motion’s linear derivative gain (kd
).
Sourcepub const fn with_linear_integration_range(
&mut self,
integration_range: f64,
) -> &mut Self
pub const fn with_linear_integration_range( &mut self, integration_range: f64, ) -> &mut Self
Modifies this motion’s linear integration range.
Sourcepub const fn without_linear_integration_range(&mut self) -> &mut Self
pub const fn without_linear_integration_range(&mut self) -> &mut Self
Removes this motion’s linear integration range.
Sourcepub const fn with_linear_output_limit(&mut self, limit: f64) -> &mut Self
pub const fn with_linear_output_limit(&mut self, limit: f64) -> &mut Self
Modifies this motion’s linear output limit.
Sourcepub const fn without_linear_output_limit(&mut self) -> &mut Self
pub const fn without_linear_output_limit(&mut self) -> &mut Self
Removes this motion’s linear output limit.
Source§impl<L: ControlLoop<Input = f64, Output = f64> + Unpin, T: TracksPosition + TracksForwardTravel + TracksHeading + TracksVelocity> TurnToPointFuture<'_, L, AngularPid, T>
impl<L: ControlLoop<Input = f64, Output = f64> + Unpin, T: TracksPosition + TracksForwardTravel + TracksHeading + TracksVelocity> TurnToPointFuture<'_, L, AngularPid, T>
Sourcepub const fn with_angular_gains(
&mut self,
kp: f64,
ki: f64,
kd: f64,
) -> &mut Self
pub const fn with_angular_gains( &mut self, kp: f64, ki: f64, kd: f64, ) -> &mut Self
Modifies this motion’s angular PID gains.
Sourcepub const fn with_angular_kp(&mut self, kp: f64) -> &mut Self
pub const fn with_angular_kp(&mut self, kp: f64) -> &mut Self
Modifies this motion’s angular proportional gain (kp
).
Sourcepub const fn with_angular_ki(&mut self, ki: f64) -> &mut Self
pub const fn with_angular_ki(&mut self, ki: f64) -> &mut Self
Modifies this motion’s angular integral gain (ki
).
Sourcepub const fn with_angular_kd(&mut self, kd: f64) -> &mut Self
pub const fn with_angular_kd(&mut self, kd: f64) -> &mut Self
Modifies this motion’s angular derivative gain (kd
).
Sourcepub const fn with_angular_integration_range(
&mut self,
integration_range: Angle,
) -> &mut Self
pub const fn with_angular_integration_range( &mut self, integration_range: Angle, ) -> &mut Self
Modifies this motion’s angular integration range.
Sourcepub const fn with_angular_output_limit(&mut self, limit: f64) -> &mut Self
pub const fn with_angular_output_limit(&mut self, limit: f64) -> &mut Self
Modifies this motion’s angular output limit.
Sourcepub const fn without_angular_integration_range(&mut self) -> &mut Self
pub const fn without_angular_integration_range(&mut self) -> &mut Self
Removes this motion’s angular integration range.
Sourcepub const fn without_angular_output_limit(&mut self) -> &mut Self
pub const fn without_angular_output_limit(&mut self) -> &mut Self
Removes this motion’s angular output limit.