CheckBox

Struct CheckBox 

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pub struct CheckBox { /* private fields */ }
Available on crate feature winio only.
Expand description

A simple check box.

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impl CheckBox

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pub fn text(&self) -> String

The text.

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pub fn set_text(&mut self, s: impl AsRef<str>)

Set the text.

Examples found in repository?
examples/options/options.rs (line 40)
35    fn init(mut init: Self::Init<'_>, sender: &ComponentSender<Self>) -> Self {
36        let mut window = init.window(sender);
37        // window.set_size(Size::new(800.0, 600.0));
38
39        let mut enabled = Child::<CheckBox>::init(&window);
40        enabled.set_text("Enable");
41
42        let mut b = Child::<CheckBox>::init(&window);
43        b.set_text("Switch");
44
45        let mut e_label = Child::<Label>::init(&window);
46        e_label.set_text("Mode:");
47        let mut e = Child::<ComboBox>::init(&window);
48        e.insert(0, "A");
49        e.insert(1, "B");
50
51        let mut s_label = Child::<Label>::init(&window);
52        s_label.set_text("Message:");
53        let mut s = Child::<Edit>::init(&window);
54
55        HANDLER.with_app(|a| {
56            let config = a.config();
57
58            enabled.set_checked(config.enabled);
59            b.set_checked(config.b);
60
61            e.set_selection(Some(match config.e {
62                Mode::A => 0,
63                Mode::B => 1,
64            }));
65
66            s.set_text(&config.s);
67        });
68
69        sender.post(MainMessage::EnabledClick);
70
71        window.show();
72
73        Self {
74            window,
75            enabled,
76            b,
77            s_label,
78            s,
79            e_label,
80            e,
81        }
82    }
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pub fn is_checked(&self) -> bool

If the box is checked.

Examples found in repository?
examples/options/options.rs (line 107)
97    async fn update(&mut self, message: Self::Message, sender: &ComponentSender<Self>) -> bool {
98        futures_util::join!(self.window.update());
99        match message {
100            MainMessage::Noop => false,
101            MainMessage::Close => {
102                sender.output(());
103                false
104            }
105            MainMessage::Redraw => true,
106            MainMessage::EnabledClick => {
107                let enabled = self.enabled.is_checked();
108                self.b.set_enabled(enabled);
109                self.e.set_enabled(enabled);
110                self.s.set_enabled(enabled);
111                false
112            }
113            MainMessage::OptionsPage(m) => {
114                tracing::debug!(?m, "Options page message");
115                match m {
116                    OptionsPageMessage::Save(config, tx) => {
117                        config.enabled = self.enabled.is_checked();
118                        config.b = self.b.is_checked();
119                        config.e = match self.e.selection() {
120                            Some(0) => Mode::A,
121                            Some(1) => Mode::B,
122                            _ => Default::default(),
123                        };
124                        config.s = self.s.text();
125                        tx.send(config).unwrap()
126                    }
127                }
128                false
129            }
130        }
131    }
More examples
Hide additional examples
examples/test/widgets.rs (line 197)
187    async fn update(&mut self, message: Self::Message, sender: &ComponentSender<Self>) -> bool {
188        futures_util::future::join(self.window.update(), self.canvas.update()).await;
189        match message {
190            MainMessage::Noop => false,
191            MainMessage::Close => {
192                sender.output(());
193                false
194            }
195            MainMessage::Redraw => true,
196            MainMessage::PasswordCheck => {
197                self.pentry.set_password(!self.pcheck.is_checked());
198                true
199            }
200            MainMessage::List(e) => {
201                self.pop_button.set_enabled(!self.list.is_empty());
202                self.combo
203                    .emit(ComboBoxMessage::from_observable_vec_event(e))
204                    .await
205            }
206            MainMessage::Select => {
207                self.index = self.combo.selection();
208                false
209            }
210            MainMessage::Push => {
211                self.list.push(
212                    match self.rindex {
213                        0 => &self.r1,
214                        1 => &self.r2,
215                        2 => &self.r3,
216                        _ => unreachable!(),
217                    }
218                    .text(),
219                );
220                false
221            }
222            MainMessage::Pop => {
223                self.list.pop();
224                false
225            }
226            MainMessage::RSelect(i) => {
227                self.rindex = i;
228                false
229            }
230            MainMessage::Show => {
231                MessageBox::new()
232                    .title("Show selected item")
233                    .message(
234                        self.index
235                            .and_then(|index| self.list.get(index))
236                            .map(|s| s.as_str())
237                            .unwrap_or("No selection."),
238                    )
239                    .buttons(MessageBoxButton::Ok)
240                    .show(&self.window)
241                    .await;
242                false
243            }
244            MainMessage::OptionsPage(m) => {
245                tracing::debug!(?m, "Options page message");
246                match m {
247                    OptionsPageMessage::Save(config, tx) => {
248                        config.s = self.mltext.text();
249                        tx.send(config).unwrap()
250                    }
251                }
252                false
253            }
254        }
255    }
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pub fn set_checked(&mut self, v: bool)

Set the checked state.

Examples found in repository?
examples/options/options.rs (line 58)
35    fn init(mut init: Self::Init<'_>, sender: &ComponentSender<Self>) -> Self {
36        let mut window = init.window(sender);
37        // window.set_size(Size::new(800.0, 600.0));
38
39        let mut enabled = Child::<CheckBox>::init(&window);
40        enabled.set_text("Enable");
41
42        let mut b = Child::<CheckBox>::init(&window);
43        b.set_text("Switch");
44
45        let mut e_label = Child::<Label>::init(&window);
46        e_label.set_text("Mode:");
47        let mut e = Child::<ComboBox>::init(&window);
48        e.insert(0, "A");
49        e.insert(1, "B");
50
51        let mut s_label = Child::<Label>::init(&window);
52        s_label.set_text("Message:");
53        let mut s = Child::<Edit>::init(&window);
54
55        HANDLER.with_app(|a| {
56            let config = a.config();
57
58            enabled.set_checked(config.enabled);
59            b.set_checked(config.b);
60
61            e.set_selection(Some(match config.e {
62                Mode::A => 0,
63                Mode::B => 1,
64            }));
65
66            s.set_text(&config.s);
67        });
68
69        sender.post(MainMessage::EnabledClick);
70
71        window.show();
72
73        Self {
74            window,
75            enabled,
76            b,
77            s_label,
78            s,
79            e_label,
80            e,
81        }
82    }

Trait Implementations§

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impl AsRawWidget for CheckBox

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fn as_raw_widget(&self) -> RawWidget

Get the raw window handle.
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impl AsWidget for CheckBox

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fn as_widget(&self) -> BorrowedWidget<'_>

Get the window handle.
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impl Component for CheckBox

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type Event = CheckBoxEvent

The output event type to the parent.
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type Init<'a> = BorrowedWindow<'a>

Initial parameter type.
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type Message = ()

The input message type to update.
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fn init( init: <CheckBox as Component>::Init<'_>, _sender: &ComponentSender<CheckBox>, ) -> CheckBox

Create the initial component.
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async fn start(&mut self, sender: &ComponentSender<CheckBox>) -> !

Start the event listening.
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async fn update( &mut self, _message: <CheckBox as Component>::Message, _sender: &ComponentSender<CheckBox>, ) -> bool

Respond to the message.
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fn render(&mut self, _sender: &ComponentSender<CheckBox>)

Render the widgets.
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impl Debug for CheckBox

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Enable for CheckBox

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fn is_enabled(&self) -> bool

If the widget is enabled.
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fn set_enabled(&mut self, v: bool)

Set if the widget is enabled.
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fn enable(&mut self)

Enable the widget.
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fn disable(&mut self)

Disable the widget.
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impl Layoutable for CheckBox

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fn loc(&self) -> Point2D<f64, LogicalSpace>

The left top location.
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fn set_loc(&mut self, p: Point2D<f64, LogicalSpace>)

Move the location.
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fn size(&self) -> Size2D<f64, LogicalSpace>

The size.
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fn set_size(&mut self, v: Size2D<f64, LogicalSpace>)

Resize.
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fn preferred_size(&self) -> Size2D<f64, LogicalSpace>

The preferred size.
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fn rect(&self) -> Rect<f64, LogicalSpace>

The bounding rectangle.
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fn set_rect(&mut self, r: Rect<f64, LogicalSpace>)

Set the location and size.
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fn min_size(&self) -> Size2D<f64, LogicalSpace>

Min acceptable size.
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impl Visible for CheckBox

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fn is_visible(&self) -> bool

If the widget is visible.
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fn set_visible(&mut self, v: bool)

Set the visibility.
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fn show(&mut self)

Show the widget.
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fn hide(&mut self)

Hide the widget.

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