pub struct CodeSimulator {
pub mode: ExecutionMode,
}Fields§
§mode: ExecutionModeImplementations§
Source§impl CodeSimulator
impl CodeSimulator
pub fn new(mode: ExecutionMode) -> Self
Sourcepub fn simulate(&self, block: &CodeBlock) -> SimulationResult
pub fn simulate(&self, block: &CodeBlock) -> SimulationResult
Simulate execution of a code block, producing plausible output.
Sourcepub fn validate_syntax(block: &CodeBlock) -> Vec<String>
pub fn validate_syntax(block: &CodeBlock) -> Vec<String>
Validate basic syntax properties of a code block.
Auto Trait Implementations§
impl Freeze for CodeSimulator
impl RefUnwindSafe for CodeSimulator
impl Send for CodeSimulator
impl Sync for CodeSimulator
impl Unpin for CodeSimulator
impl UnsafeUnpin for CodeSimulator
impl UnwindSafe for CodeSimulator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> ErasedDestructor for Twhere
T: 'static,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more