Struct everscale_types::models::shard::ShardStateSplit
source · pub struct ShardStateSplit<C: CellFamily> {
pub left: Lazy<C, ShardStateUnsplit<C>>,
pub right: Lazy<C, ShardStateUnsplit<C>>,
}Expand description
Next indivisible states after shard split.
Fields§
§left: Lazy<C, ShardStateUnsplit<C>>Reference to the state of the left shard.
right: Lazy<C, ShardStateUnsplit<C>>Reference to the state of the right shard.
Trait Implementations§
source§impl<C: CellFamily> Clone for ShardStateSplit<C>
impl<C: CellFamily> Clone for ShardStateSplit<C>
source§impl<C: CellFamily> Debug for ShardStateSplit<C>
impl<C: CellFamily> Debug for ShardStateSplit<C>
source§impl<'tlb, C: CellFamily> Load<'tlb, C> for ShardStateSplit<C>
impl<'tlb, C: CellFamily> Load<'tlb, C> for ShardStateSplit<C>
source§impl<C: CellFamily> PartialEq<ShardStateSplit<C>> for ShardStateSplit<C>
impl<C: CellFamily> PartialEq<ShardStateSplit<C>> for ShardStateSplit<C>
source§impl<C: CellFamily> Store<C> for ShardStateSplit<C>
impl<C: CellFamily> Store<C> for ShardStateSplit<C>
source§fn store_into(
&self,
__builder: &mut CellBuilder<C>,
__finalizer: &mut dyn Finalizer<C>
) -> bool
fn store_into( &self, __builder: &mut CellBuilder<C>, __finalizer: &mut dyn Finalizer<C> ) -> bool
Tries to store itself into the cell builder.