pub struct Character {
pub alliance_id: Option<i32>,
pub birthday: DateTime<Utc>,
pub bloodline_id: i32,
pub corporation_id: i32,
pub description: Option<String>,
pub faction_id: Option<i32>,
pub gender: String,
pub name: String,
pub race_id: i32,
pub security_status: Option<f32>,
pub title: Option<String>,
}Fields§
§alliance_id: Option<i32>§birthday: DateTime<Utc>§bloodline_id: i32§corporation_id: i32§description: Option<String>§faction_id: Option<i32>§gender: String§name: String§race_id: i32§security_status: Option<f32>§title: Option<String>Trait Implementations§
Source§impl<'de> Deserialize<'de> for Character
impl<'de> Deserialize<'de> for Character
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Character
impl RefUnwindSafe for Character
impl Send for Character
impl Sync for Character
impl Unpin for Character
impl UnwindSafe for Character
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more