pub struct Attacker {
pub alliance_id: Option<i32>,
pub character_id: Option<i32>,
pub corporation_id: Option<i32>,
pub damage_done: i32,
pub faction_id: Option<i32>,
pub final_blow: bool,
pub security_status: f32,
pub ship_type_id: Option<i32>,
pub weapon_type_id: Option<i32>,
}Fields§
§alliance_id: Option<i32>§character_id: Option<i32>§corporation_id: Option<i32>§damage_done: i32§faction_id: Option<i32>§final_blow: bool§security_status: f32§ship_type_id: Option<i32>§weapon_type_id: Option<i32>Trait Implementations§
Source§impl<'de> Deserialize<'de> for Attacker
impl<'de> Deserialize<'de> for Attacker
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Attacker
impl RefUnwindSafe for Attacker
impl Send for Attacker
impl Sync for Attacker
impl Unpin for Attacker
impl UnwindSafe for Attacker
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more