pub trait Rpc {
// Required methods
fn client(&self) -> Arc<Mutex<dyn AsyncClient>> ⓘ;
fn notify<'life0, 'life1, 'async_trait>(
&'life0 self,
target: &'life1 str,
data: Cow<'async_trait>,
qos: QoS,
) -> Pin<Box<dyn Future<Output = Result<Option<Receiver<Result<(), Error>>>, Error>> + Send + 'async_trait>>
where 'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait;
fn call0<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
target: &'life1 str,
method: &'life2 str,
params: Cow<'async_trait>,
qos: QoS,
) -> Pin<Box<dyn Future<Output = Result<Option<Receiver<Result<(), Error>>>, Error>> + Send + 'async_trait>>
where 'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait;
fn call<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
target: &'life1 str,
method: &'life2 str,
params: Cow<'async_trait>,
qos: QoS,
) -> Pin<Box<dyn Future<Output = Result<RpcEvent, RpcError>> + Send + 'async_trait>>
where 'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait;
fn is_connected(&self) -> bool;
}Required Methods§
Sourcefn client(&self) -> Arc<Mutex<dyn AsyncClient>> ⓘ
fn client(&self) -> Arc<Mutex<dyn AsyncClient>> ⓘ
When created, busrt client is wrapped with Arc<Mutex<_>> to let it be sent into the incoming frames handler future
This mehtod allows to get the containered-client back, to call its methods directly (manage pub/sub and send broadcast messages)
fn notify<'life0, 'life1, 'async_trait>(
&'life0 self,
target: &'life1 str,
data: Cow<'async_trait>,
qos: QoS,
) -> Pin<Box<dyn Future<Output = Result<Option<Receiver<Result<(), Error>>>, Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Sourcefn call0<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
target: &'life1 str,
method: &'life2 str,
params: Cow<'async_trait>,
qos: QoS,
) -> Pin<Box<dyn Future<Output = Result<Option<Receiver<Result<(), Error>>>, Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,
fn call0<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
target: &'life1 str,
method: &'life2 str,
params: Cow<'async_trait>,
qos: QoS,
) -> Pin<Box<dyn Future<Output = Result<Option<Receiver<Result<(), Error>>>, Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,
Call the method, no response is required
Sourcefn call<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
target: &'life1 str,
method: &'life2 str,
params: Cow<'async_trait>,
qos: QoS,
) -> Pin<Box<dyn Future<Output = Result<RpcEvent, RpcError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,
fn call<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
target: &'life1 str,
method: &'life2 str,
params: Cow<'async_trait>,
qos: QoS,
) -> Pin<Box<dyn Future<Output = Result<RpcEvent, RpcError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,
Call the method and get the response
fn is_connected(&self) -> bool
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".