pub struct ItemState {
pub oid: OID,
pub status: ItemStatus,
pub value: Option<Value>,
pub set_time: f64,
}Expand description
basic state with OID specified inside the object, collected from RPC, useful to keep/transfer via internal channels
Fields§
§oid: OID§status: ItemStatus§value: Option<Value>§set_time: f64Implementations§
Trait Implementations§
source§impl<'de> Deserialize<'de> for ItemState
impl<'de> Deserialize<'de> for ItemState
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl RefUnwindSafe for ItemState
impl Send for ItemState
impl Sync for ItemState
impl Unpin for ItemState
impl UnwindSafe for ItemState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more