Struct ev3dev_lang_rust::sensors::TouchSensor[][src]

pub struct TouchSensor { /* fields omitted */ }

Touch Sensor

Implementations

impl TouchSensor[src]

pub fn get(port: SensorPort) -> Ev3Result<Self>[src]

Try to get a Self on the given port. Returns None if port is not used or another device is connected.

pub fn find() -> Ev3Result<Self>[src]

Try to find a Self. Only returns a motor if their is exactly one connected, Error::NotFound otherwise.

pub fn list() -> Ev3Result<Vec<Self>>[src]

Extract list of connected 'Self'

pub const MODE_TOUCH: &'static str[src]

Button state

pub fn get_pressed_state(&self) -> Ev3Result<bool>[src]

A boolean indicating whether the current touch sensor is being pressed.

Trait Implementations

impl Clone for TouchSensor[src]

impl Debug for TouchSensor[src]

impl Device for TouchSensor[src]

impl Sensor for TouchSensor[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.