GlyphSource

Struct GlyphSource 

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pub struct GlyphSource {
    pub bits: [GlyphSourceRow; 18],
}

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§bits: [GlyphSourceRow; 18]

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impl GlyphSource

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pub const fn new(bits: [GlyphSourceRow; 18]) -> Self

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pub const fn bit(&self, row: usize, column: usize) -> u8

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pub const fn row_bits_direct( &self, row: usize, byte_index: usize, ) -> (u8, u8, u8)

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pub const fn row_bits_mirror( &self, row: usize, byte_index: usize, ) -> (u8, u8, u8)

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pub const fn column_bits_direct( &self, column: usize, byte_index: usize, ) -> (u8, u8, u8)

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pub const fn column_bits_mirror( &self, column: usize, byte_index: usize, ) -> (u8, u8, u8)

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pub const fn row_byte_direct(&self, row: usize, byte_index: usize) -> u8

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pub const fn row_byte_mirror(&self, row: usize, byte_index: usize) -> u8

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pub const fn column_byte_direct(&self, column: usize, byte_index: usize) -> u8

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pub const fn column_byte_mirror(&self, column: usize, byte_index: usize) -> u8

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pub const fn row_direct(&self, row: usize) -> GlyphDataRow

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pub const fn row_mirror(&self, row: usize) -> GlyphDataRow

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pub const fn column_direct(&self, column: usize) -> GlyphDataRow

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pub const fn column_mirror(&self, column: usize) -> GlyphDataRow

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pub const fn glyph_up(&self) -> GlyphData

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pub const fn glyph_down(&self) -> GlyphData

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pub const fn glyph_left(&self) -> GlyphData

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pub const fn glyph_right(&self) -> GlyphData

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pub const fn glyph(&self, dir: LcdTopSide) -> GlyphData

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