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PhysicsWorld3D

Struct PhysicsWorld3D 

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pub struct PhysicsWorld3D { /* private fields */ }
Expand description

The 3D physics world managing all rigid bodies and simulation steps.

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impl PhysicsWorld3D

Implements body management and simulation for PhysicsWorld3D.

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pub fn with_config(config: PhysicsConfig3D) -> PhysicsWorld3D

Creates a new 3D physics world with the given configuration.

§Arguments
  • PhysicsConfig3D - The simulation configuration.
§Returns
  • PhysicsWorld3D - The new world.
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pub fn add_body(&mut self, body: RigidBody3D)

Adds a rigid body to the world.

§Arguments
  • RigidBody3D - The body to add.
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pub fn remove_body(&mut self, id: u64)

Removes the body with the given ID.

§Arguments
  • u64 - The ID of the body to remove.
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pub fn get_body(&self, id: u64) -> Option<&RigidBody3D>

Returns a reference to the body with the given ID.

§Arguments
  • u64 - The body ID.
§Returns
  • Option<&RigidBody3D> - The body reference, if found.
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pub fn get_body_mut(&mut self, id: u64) -> Option<&mut RigidBody3D>

Returns a mutable reference to the body with the given ID.

§Arguments
  • u64 - The body ID.
§Returns
  • Option<&mut RigidBody3D> - The mutable body reference, if found.
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pub fn step(&mut self, delta_time: f64)

Performs one physics simulation step using semi-implicit Euler integration.

Applies gravity to dynamic bodies, integrates velocity from accumulated forces, applies damping, integrates position, and resolves collisions.

§Arguments
  • f64 - The fixed delta time in seconds.
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impl PhysicsWorld3D

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pub fn get_config(&self) -> PhysicsConfig3D

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pub fn get_mut_config(&mut self) -> &mut PhysicsConfig3D

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pub fn set_config(&mut self, val: PhysicsConfig3D) -> &mut Self

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impl PhysicsWorld3D

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pub fn new(config: PhysicsConfig3D) -> Self

Trait Implementations§

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impl Clone for PhysicsWorld3D

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fn clone(&self) -> PhysicsWorld3D

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PhysicsWorld3D

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PhysicsWorld3D

Implements Default for PhysicsWorld3D as an empty world.

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fn default() -> PhysicsWorld3D

Returns the “default value” for a type. Read more
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impl PartialEq for PhysicsWorld3D

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fn eq(&self, other: &PhysicsWorld3D) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for PhysicsWorld3D

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<S, T> Upcast<T> for S
where T: UpcastFrom<S> + ?Sized, S: ?Sized,

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fn upcast(&self) -> &T
where Self: ErasableGeneric, T: Sized + ErasableGeneric<Repr = Self::Repr>,

Perform a zero-cost type-safe upcast to a wider ref type within the Wasm bindgen generics type system. Read more
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fn upcast_into(self) -> T
where Self: Sized + ErasableGeneric, T: Sized + ErasableGeneric<Repr = Self::Repr>,

Perform a zero-cost type-safe upcast to a wider type within the Wasm bindgen generics type system. Read more