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LightingUniforms

Struct LightingUniforms 

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pub struct LightingUniforms { /* private fields */ }
Expand description

Bundles of uniforms supplied to lighting and shading routines.

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impl LightingUniforms

Implements LightingUniforms builders and the LightingUniforms::shade entry point used by the ray tracer.

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pub fn with_eye(eye: Vector3D) -> LightingUniforms

Creates a uniform set with an empty light list, default ambient, and the supplied eye position.

§Arguments
  • Vector3D - The view position used for specular calculations.
§Returns
  • LightingUniforms - The new uniform set.
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pub fn add_light(&mut self, light: Light)

Adds a light to the uniform set.

§Arguments
  • Light - The light to append.
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pub fn shade( &self, position: Vector3D, normal: Vector3D, material: &Material, occluders: &[(Vector3D, f64)], ) -> Vector3D

Shades a surface point by summing ambient, per-light Lambertian, and per-light Phong contributions, gated by a soft shadow factor.

§Arguments
  • Vector3D - The world-space position of the shaded point.
  • Vector3D - The surface normal (unit length).
  • &Material - The material at the shaded point.
  • &[(Vector3D, f64)] - (center, radius) occluder tuples used by soft_shadow_factor.
§Returns
  • Vector3D - The final shaded color.
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impl LightingUniforms

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pub fn get_mut_lights(&mut self) -> &mut Vec<Light>

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pub fn set_lights(&mut self, val: Vec<Light>) -> &mut Self

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pub fn get_ambient(&self) -> Vector3D

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pub fn get_mut_ambient(&mut self) -> &mut Vector3D

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pub fn set_ambient(&mut self, val: Vector3D) -> &mut Self

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pub fn get_eye(&self) -> Vector3D

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pub fn get_mut_eye(&mut self) -> &mut Vector3D

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pub fn set_eye(&mut self, val: Vector3D) -> &mut Self

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impl LightingUniforms

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pub fn new(lights: Vec<Light>, ambient: Vector3D, eye: Vector3D) -> Self

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impl Clone for LightingUniforms

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fn clone(&self) -> LightingUniforms

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LightingUniforms

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for LightingUniforms

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fn eq(&self, other: &LightingUniforms) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for LightingUniforms

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<S, T> Upcast<T> for S
where T: UpcastFrom<S> + ?Sized, S: ?Sized,

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fn upcast(&self) -> &T
where Self: ErasableGeneric, T: Sized + ErasableGeneric<Repr = Self::Repr>,

Perform a zero-cost type-safe upcast to a wider ref type within the Wasm bindgen generics type system. Read more
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fn upcast_into(self) -> T
where Self: Sized + ErasableGeneric, T: Sized + ErasableGeneric<Repr = Self::Repr>,

Perform a zero-cost type-safe upcast to a wider type within the Wasm bindgen generics type system. Read more