pub struct PhysicsConfig3D {
pub gravity: Vector3D,
/* private fields */
}Expand description
Configuration parameters for the 3D physics world simulation.
Fields§
§gravity: Vector3DThe gravitational acceleration vector in meters per second squared.
Implementations§
Source§impl PhysicsConfig3D
impl PhysicsConfig3D
pub fn set_gravity(&mut self, val: Vector3D) -> &mut Self
Trait Implementations§
Source§impl Clone for PhysicsConfig3D
impl Clone for PhysicsConfig3D
impl Copy for PhysicsConfig3D
Source§impl Debug for PhysicsConfig3D
impl Debug for PhysicsConfig3D
Source§impl Default for PhysicsConfig3D
Implements default configuration for PhysicsConfig3D.
impl Default for PhysicsConfig3D
Implements default configuration for PhysicsConfig3D.
Source§fn default() -> PhysicsConfig3D
fn default() -> PhysicsConfig3D
Constructs a default PhysicsConfig3D value.
§Returns
PhysicsConfig3D- A default-constructed instance with the documented initial state.
Source§impl PartialEq for PhysicsConfig3D
impl PartialEq for PhysicsConfig3D
Source§impl PartialOrd for PhysicsConfig3D
impl PartialOrd for PhysicsConfig3D
impl StructuralPartialEq for PhysicsConfig3D
Auto Trait Implementations§
impl Freeze for PhysicsConfig3D
impl RefUnwindSafe for PhysicsConfig3D
impl Send for PhysicsConfig3D
impl Sync for PhysicsConfig3D
impl Unpin for PhysicsConfig3D
impl UnsafeUnpin for PhysicsConfig3D
impl UnwindSafe for PhysicsConfig3D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more