pub struct Material { /* private fields */ }Expand description
A material describing how a surface responds to illumination.
Implementations§
Source§impl Material
Implements factory constructors for Material.
impl Material
Implements factory constructors for Material.
Source§impl Material
impl Material
pub fn get_kind(&self) -> MaterialKind
pub fn get_mut_kind(&mut self) -> &mut MaterialKind
pub fn set_kind(&mut self, val: MaterialKind) -> &mut Self
pub fn get_albedo(&self) -> Vector3D
pub fn get_mut_albedo(&mut self) -> &mut Vector3D
pub fn set_albedo(&mut self, val: Vector3D) -> &mut Self
pub fn get_specular(&self) -> f64
pub fn get_mut_specular(&mut self) -> &mut f64
pub fn set_specular(&mut self, val: f64) -> &mut Self
pub fn get_shininess(&self) -> f64
pub fn get_mut_shininess(&mut self) -> &mut f64
pub fn set_shininess(&mut self, val: f64) -> &mut Self
pub fn get_emissive(&self) -> Vector3D
pub fn get_mut_emissive(&mut self) -> &mut Vector3D
pub fn set_emissive(&mut self, val: Vector3D) -> &mut Self
Trait Implementations§
impl StructuralPartialEq for Material
Auto Trait Implementations§
impl Freeze for Material
impl RefUnwindSafe for Material
impl Send for Material
impl Sync for Material
impl Unpin for Material
impl UnsafeUnpin for Material
impl UnwindSafe for Material
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more