pub struct InlineCode1ConstructorBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> InlineCode1ConstructorBuilder<S>
impl<S: State> InlineCode1ConstructorBuilder<S>
Sourcepub fn build(self) -> InlineCode1Constructorwhere
S: IsComplete,
pub fn build(self) -> InlineCode1Constructorwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn inline_code_1(
self,
value: InlineCode1Token,
) -> InlineCode1ConstructorBuilder<SetInlineCode1<S>>where
S::InlineCode1: IsUnset,
pub fn inline_code_1(
self,
value: InlineCode1Token,
) -> InlineCode1ConstructorBuilder<SetInlineCode1<S>>where
S::InlineCode1: IsUnset,
Required.
Auto Trait Implementations§
impl<S> Freeze for InlineCode1ConstructorBuilder<S>
impl<S> RefUnwindSafe for InlineCode1ConstructorBuilder<S>
impl<S> Send for InlineCode1ConstructorBuilder<S>
impl<S> Sync for InlineCode1ConstructorBuilder<S>
impl<S> Unpin for InlineCode1ConstructorBuilder<S>
impl<S> UnwindSafe for InlineCode1ConstructorBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more