LayoutItem

Enum LayoutItem 

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pub enum LayoutItem {
    Comment(Comment),
    BlankLine,
    Binding {
        path: SourcePath,
        node: NodeId,
        trailing_comment: Option<String>,
    },
    Section {
        path: SourcePath,
        trailing_comment: Option<String>,
        body: SectionBody,
    },
    ArrayBinding {
        path: SourcePath,
        node: NodeId,
        elements: Vec<ArrayElementLayout>,
        trailing_comment: Option<String>,
    },
}
Expand description

An item in the layout.

Variants§

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Comment(Comment)

A comment (line or block)

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BlankLine

A blank line for visual separation

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Binding

A key-value binding: path.to.key = <value from NodeId>

Fields

§path: SourcePath

Path to the binding target

§node: NodeId

Reference to the value node in EureDocument

§trailing_comment: Option<String>

Optional trailing comment: key = value // comment

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Section

A section header: @ path.to.section

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§path: SourcePath

Path to the section

§trailing_comment: Option<String>

Optional trailing comment: @ section // comment

§body: SectionBody

Section body

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ArrayBinding

An array binding with per-element layout information.

Used when an array has comments between elements that need to be preserved.

items = [
  // First item
  "one",
  // Second item
  "two",
]

Fields

§path: SourcePath

Path to the binding target

§node: NodeId

Reference to the array node in EureDocument

§elements: Vec<ArrayElementLayout>

Per-element layout information (comments before each element)

§trailing_comment: Option<String>

Optional trailing comment

Implementations§

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impl LayoutItem

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pub fn line_comment(s: impl Into<String>) -> Self

Create a line comment item.

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pub fn block_comment(s: impl Into<String>) -> Self

Create a block comment item.

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pub fn binding(path: SourcePath, node: NodeId) -> Self

Create a binding item.

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pub fn binding_with_comment( path: SourcePath, node: NodeId, comment: impl Into<String>, ) -> Self

Create a binding item with trailing comment.

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pub fn section(path: SourcePath, items: Vec<LayoutItem>) -> Self

Create a section item with items body.

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pub fn section_block(path: SourcePath, items: Vec<LayoutItem>) -> Self

Create a section item with block body.

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pub fn section_with_comment( path: SourcePath, comment: impl Into<String>, items: Vec<LayoutItem>, ) -> Self

Create a section item with trailing comment.

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pub fn array_binding( path: SourcePath, node: NodeId, elements: Vec<ArrayElementLayout>, ) -> Self

Create an array binding item with per-element layout.

Trait Implementations§

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impl Clone for LayoutItem

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fn clone(&self) -> LayoutItem

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LayoutItem

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for LayoutItem

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fn eq(&self, other: &LayoutItem) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for LayoutItem

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.