pub struct GenerationConfigBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> GenerationConfigBuilder<S>
impl<S: State> GenerationConfigBuilder<S>
Sourcepub fn build(self) -> GenerationConfigwhere
S: IsComplete,
pub fn build(self) -> GenerationConfigwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn extract(self, value: bool) -> GenerationConfigBuilder<SetExtract<S>>where
S::Extract: IsUnset,
pub fn extract(self, value: bool) -> GenerationConfigBuilder<SetExtract<S>>where
S::Extract: IsUnset,
Sourcepub fn maybe_extract(
self,
value: Option<bool>,
) -> GenerationConfigBuilder<SetExtract<S>>where
S::Extract: IsUnset,
pub fn maybe_extract(
self,
value: Option<bool>,
) -> GenerationConfigBuilder<SetExtract<S>>where
S::Extract: IsUnset,
Sourcepub fn serde_serialize(
self,
value: bool,
) -> GenerationConfigBuilder<SetSerdeSerialize<S>>where
S::SerdeSerialize: IsUnset,
pub fn serde_serialize(
self,
value: bool,
) -> GenerationConfigBuilder<SetSerdeSerialize<S>>where
S::SerdeSerialize: IsUnset,
Sourcepub fn maybe_serde_serialize(
self,
value: Option<bool>,
) -> GenerationConfigBuilder<SetSerdeSerialize<S>>where
S::SerdeSerialize: IsUnset,
pub fn maybe_serde_serialize(
self,
value: Option<bool>,
) -> GenerationConfigBuilder<SetSerdeSerialize<S>>where
S::SerdeSerialize: IsUnset,
Sourcepub fn serde_deserialize(
self,
value: bool,
) -> GenerationConfigBuilder<SetSerdeDeserialize<S>>where
S::SerdeDeserialize: IsUnset,
pub fn serde_deserialize(
self,
value: bool,
) -> GenerationConfigBuilder<SetSerdeDeserialize<S>>where
S::SerdeDeserialize: IsUnset,
Sourcepub fn maybe_serde_deserialize(
self,
value: Option<bool>,
) -> GenerationConfigBuilder<SetSerdeDeserialize<S>>where
S::SerdeDeserialize: IsUnset,
pub fn maybe_serde_deserialize(
self,
value: Option<bool>,
) -> GenerationConfigBuilder<SetSerdeDeserialize<S>>where
S::SerdeDeserialize: IsUnset,
Sourcepub fn visibility(
self,
value: Visibility,
) -> GenerationConfigBuilder<SetVisibility<S>>where
S::Visibility: IsUnset,
pub fn visibility(
self,
value: Visibility,
) -> GenerationConfigBuilder<SetVisibility<S>>where
S::Visibility: IsUnset,
Sourcepub fn maybe_visibility(
self,
value: Option<Visibility>,
) -> GenerationConfigBuilder<SetVisibility<S>>where
S::Visibility: IsUnset,
pub fn maybe_visibility(
self,
value: Option<Visibility>,
) -> GenerationConfigBuilder<SetVisibility<S>>where
S::Visibility: IsUnset,
Sourcepub fn allow_warnings(
self,
value: bool,
) -> GenerationConfigBuilder<SetAllowWarnings<S>>where
S::AllowWarnings: IsUnset,
pub fn allow_warnings(
self,
value: bool,
) -> GenerationConfigBuilder<SetAllowWarnings<S>>where
S::AllowWarnings: IsUnset,
Sourcepub fn maybe_allow_warnings(
self,
value: Option<bool>,
) -> GenerationConfigBuilder<SetAllowWarnings<S>>where
S::AllowWarnings: IsUnset,
pub fn maybe_allow_warnings(
self,
value: Option<bool>,
) -> GenerationConfigBuilder<SetAllowWarnings<S>>where
S::AllowWarnings: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for GenerationConfigBuilder<S>
impl<S> RefUnwindSafe for GenerationConfigBuilder<S>
impl<S> Send for GenerationConfigBuilder<S>
impl<S> Sync for GenerationConfigBuilder<S>
impl<S> Unpin for GenerationConfigBuilder<S>
impl<S> UnwindSafe for GenerationConfigBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more