pub struct VisualAnimation {
pub name: String,
pub timing: AnimationTiming,
pub reduced: bool,
}Expand description
A node’s animation (animation + animationDuration, resolved).
Fields§
§name: String§timing: AnimationTiming§reduced: boolReduced motion: paint the rest frame, no band.
Trait Implementations§
Source§impl Clone for VisualAnimation
impl Clone for VisualAnimation
Source§impl Debug for VisualAnimation
impl Debug for VisualAnimation
Source§impl<'de> Deserialize<'de> for VisualAnimation
impl<'de> Deserialize<'de> for VisualAnimation
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for VisualAnimation
impl PartialEq for VisualAnimation
Source§impl Serialize for VisualAnimation
impl Serialize for VisualAnimation
impl StructuralPartialEq for VisualAnimation
Auto Trait Implementations§
impl Freeze for VisualAnimation
impl RefUnwindSafe for VisualAnimation
impl Send for VisualAnimation
impl Sync for VisualAnimation
impl Unpin for VisualAnimation
impl UnsafeUnpin for VisualAnimation
impl UnwindSafe for VisualAnimation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more