#[repr(C)]
pub struct Point2D<T, U> { pub x: T, pub y: T, /* private fields */ }
Expand description

A 2d Point tagged with a unit.

Fields

x: Ty: T

Implementations

Constructor, setting all components to zero.

The same as origin().

Constructor taking scalar values directly.

Constructor taking properly Lengths instead of scalar values.

Constructor setting all components to the same value.

Tag a unitless value with units.

Create a 3d point from this one, using the specified z value.

Cast this point into a vector.

Equivalent to subtracting the origin from this point.

Swap x and y.

Example
enum Mm {}

let point: Point2D<_, Mm> = point2(1, -8);

assert_eq!(point.yx(), point2(-8, 1));

Drop the units, preserving only the numeric value.

Example
enum Mm {}

let point: Point2D<_, Mm> = point2(1, -8);

assert_eq!(point.x, point.to_untyped().x);
assert_eq!(point.y, point.to_untyped().y);

Cast the unit, preserving the numeric value.

Example
enum Mm {}
enum Cm {}

let point: Point2D<_, Mm> = point2(1, -8);

assert_eq!(point.x, point.cast_unit::<Cm>().x);
assert_eq!(point.y, point.cast_unit::<Cm>().y);

Cast into an array with x and y.

Example
enum Mm {}

let point: Point2D<_, Mm> = point2(1, -8);

assert_eq!(point.to_array(), [1, -8]);

Cast into a tuple with x and y.

Example
enum Mm {}

let point: Point2D<_, Mm> = point2(1, -8);

assert_eq!(point.to_tuple(), (1, -8));

Convert into a 3d point with z-coordinate equals to zero.

Rounds each component to the nearest integer value.

This behavior is preserved for negative values (unlike the basic cast).

enum Mm {}

assert_eq!(point2::<_, Mm>(-0.1, -0.8).round(), point2::<_, Mm>(0.0, -1.0))

Rounds each component to the smallest integer equal or greater than the original value.

This behavior is preserved for negative values (unlike the basic cast).

enum Mm {}

assert_eq!(point2::<_, Mm>(-0.1, -0.8).ceil(), point2::<_, Mm>(0.0, 0.0))

Rounds each component to the biggest integer equal or lower than the original value.

This behavior is preserved for negative values (unlike the basic cast).

enum Mm {}

assert_eq!(point2::<_, Mm>(-0.1, -0.8).floor(), point2::<_, Mm>(-1.0, -1.0))

Linearly interpolate between this point and another point.

Example
use euclid::point2;
use euclid::default::Point2D;

let from: Point2D<_> = point2(0.0, 10.0);
let to:  Point2D<_> = point2(8.0, -4.0);

assert_eq!(from.lerp(to, -1.0), point2(-8.0,  24.0));
assert_eq!(from.lerp(to,  0.0), point2( 0.0,  10.0));
assert_eq!(from.lerp(to,  0.5), point2( 4.0,   3.0));
assert_eq!(from.lerp(to,  1.0), point2( 8.0,  -4.0));
assert_eq!(from.lerp(to,  2.0), point2(16.0, -18.0));

Returns the point each component of which clamped by corresponding components of start and end.

Shortcut for self.max(start).min(end).

Cast from one numeric representation to another, preserving the units.

When casting from floating point to integer coordinates, the decimals are truncated as one would expect from a simple cast, but this behavior does not always make sense geometrically. Consider using round(), ceil() or floor() before casting.

Fallible cast from one numeric representation to another, preserving the units.

When casting from floating point to integer coordinates, the decimals are truncated as one would expect from a simple cast, but this behavior does not always make sense geometrically. Consider using round(), ceil() or floor() before casting.

Cast into an f32 point.

Cast into an f64 point.

Cast into an usize point, truncating decimals if any.

When casting from floating point points, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

Cast into an u32 point, truncating decimals if any.

When casting from floating point points, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

Cast into an i32 point, truncating decimals if any.

When casting from floating point points, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

Cast into an i64 point, truncating decimals if any.

When casting from floating point points, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

Returns true if all members are finite.

Trait Implementations

The resulting type after applying the + operator.

Performs the + operation. Read more

The resulting type after applying the + operator.

Performs the + operation. Read more

Performs the += operation. Read more

Performs the += operation. Read more

Default epsilon value

Returns true is this object is approximately equal to the other one, using a provided epsilon value. Read more

Returns true is this object is approximately equal to the other one, using the approx_epsilon() epsilon value. Read more

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

The resulting type after applying the / operator.

Performs the / operation. Read more

The resulting type after applying the / operator.

Performs the / operation. Read more

Performs the /= operation. Read more

Performs the /= operation. Read more

Converts to this type from the input type.

Converts to this type from the input type.

Converts to this type from the input type.

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

Converts this type into the (usually inferred) input type.

Converts this type into the (usually inferred) input type.

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

Performs the *= operation. Read more

Performs the *= operation. Read more

The resulting type after applying the - operator.

Performs the unary - operation. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

The resulting type after applying the - operator.

Performs the - operation. Read more

The resulting type after applying the - operator.

Performs the - operation. Read more

The resulting type after applying the - operator.

Performs the - operation. Read more

Performs the -= operation. Read more

Performs the -= operation. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.