Struct euclid::Size3D[][src]

#[repr(C)]
pub struct Size3D<T, U> { pub width: T, pub height: T, pub depth: T, // some fields omitted }
Expand description

A 3d size tagged with a unit.

Fields

width: T

The extent of the element in the U units along the x axis.

height: T

The extent of the element in the U units along the y axis.

depth: T

The extent of the element in the U units along the z axis.

Implementations

impl<T, U> Size3D<T, U>[src]

pub fn zero() -> Self where
    T: Zero
[src]

The same as Zero::zero() but available without importing trait.

pub const fn new(width: T, height: T, depth: T) -> Self[src]

Constructor taking scalar values.

pub fn from_lengths(
    width: Length<T, U>,
    height: Length<T, U>,
    depth: Length<T, U>
) -> Self
[src]

Constructor taking scalar strongly typed lengths.

pub fn splat(v: T) -> Self where
    T: Clone
[src]

Constructor setting all components to the same value.

pub fn from_untyped(p: Size3D<T, UnknownUnit>) -> Self[src]

Tag a unitless value with units.

impl<T: Copy, U> Size3D<T, U>[src]

pub fn to_array(self) -> [T; 3][src]

Return this size as an array of three elements (width, then height, then depth).

pub fn to_tuple(self) -> (T, T, T)[src]

Return this size as an array of three elements (width, then height, then depth).

pub fn to_vector(self) -> Vector3D<T, U>[src]

Return this size as a vector with width, height and depth.

pub fn to_untyped(self) -> Size3D<T, UnknownUnit>[src]

Drop the units, preserving only the numeric value.

pub fn cast_unit<V>(self) -> Size3D<T, V>[src]

Cast the unit

#[must_use]
pub fn round(self) -> Self where
    T: Round
[src]

Rounds each component to the nearest integer value.

This behavior is preserved for negative values (unlike the basic cast).

enum Mm {}

assert_eq!(size3::<_, Mm>(-0.1, -0.8, 0.4).round(), size3::<_, Mm>(0.0, -1.0, 0.0))

#[must_use]
pub fn ceil(self) -> Self where
    T: Ceil
[src]

Rounds each component to the smallest integer equal or greater than the original value.

This behavior is preserved for negative values (unlike the basic cast).

enum Mm {}

assert_eq!(size3::<_, Mm>(-0.1, -0.8, 0.4).ceil(), size3::<_, Mm>(0.0, 0.0, 1.0))

#[must_use]
pub fn floor(self) -> Self where
    T: Floor
[src]

Rounds each component to the biggest integer equal or lower than the original value.

This behavior is preserved for negative values (unlike the basic cast).

enum Mm {}

assert_eq!(size3::<_, Mm>(-0.1, -0.8, 0.4).floor(), size3::<_, Mm>(-1.0, -1.0, 0.0))

pub fn volume(self) -> T where
    T: Mul<Output = T>, 
[src]

Returns result of multiplication of all components

pub fn lerp(self, other: Self, t: T) -> Self where
    T: One + Sub<Output = T> + Mul<Output = T> + Add<Output = T>, 
[src]

Linearly interpolate between this size and another size.

Example

use euclid::size3;
use euclid::default::Size3D;

let from: Size3D<_> = size3(0.0, 10.0, -1.0);
let to:  Size3D<_> = size3(8.0, -4.0,  0.0);

assert_eq!(from.lerp(to, -1.0), size3(-8.0,  24.0, -2.0));
assert_eq!(from.lerp(to,  0.0), size3( 0.0,  10.0, -1.0));
assert_eq!(from.lerp(to,  0.5), size3( 4.0,   3.0, -0.5));
assert_eq!(from.lerp(to,  1.0), size3( 8.0,  -4.0,  0.0));
assert_eq!(from.lerp(to,  2.0), size3(16.0, -18.0,  1.0));

impl<T: NumCast + Copy, U> Size3D<T, U>[src]

pub fn cast<NewT: NumCast>(self) -> Size3D<NewT, U>[src]

Cast from one numeric representation to another, preserving the units.

When casting from floating point to integer coordinates, the decimals are truncated as one would expect from a simple cast, but this behavior does not always make sense geometrically. Consider using round(), ceil() or floor() before casting.

pub fn try_cast<NewT: NumCast>(self) -> Option<Size3D<NewT, U>>[src]

Fallible cast from one numeric representation to another, preserving the units.

When casting from floating point to integer coordinates, the decimals are truncated as one would expect from a simple cast, but this behavior does not always make sense geometrically. Consider using round(), ceil() or floor() before casting.

pub fn to_f32(self) -> Size3D<f32, U>[src]

Cast into an f32 size.

pub fn to_f64(self) -> Size3D<f64, U>[src]

Cast into an f64 size.

pub fn to_usize(self) -> Size3D<usize, U>[src]

Cast into an uint size, truncating decimals if any.

When casting from floating point sizes, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

pub fn to_u32(self) -> Size3D<u32, U>[src]

Cast into an u32 size, truncating decimals if any.

When casting from floating point sizes, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

pub fn to_i32(self) -> Size3D<i32, U>[src]

Cast into an i32 size, truncating decimals if any.

When casting from floating point sizes, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

pub fn to_i64(self) -> Size3D<i64, U>[src]

Cast into an i64 size, truncating decimals if any.

When casting from floating point sizes, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

impl<T: Float, U> Size3D<T, U>[src]

pub fn is_finite(self) -> bool[src]

Returns true if all members are finite.

impl<T: Signed, U> Size3D<T, U>[src]

pub fn abs(self) -> Self[src]

Computes the absolute value of each component.

For f32 and f64, NaN will be returned for component if the component is NaN.

For signed integers, ::MIN will be returned for component if the component is ::MIN.

pub fn is_positive(self) -> bool[src]

Returns true if all components is positive and false any component is zero or negative.

impl<T: PartialOrd, U> Size3D<T, U>[src]

pub fn min(self, other: Self) -> Self[src]

Returns the size each component of which are minimum of this size and another.

pub fn max(self, other: Self) -> Self[src]

Returns the size each component of which are maximum of this size and another.

pub fn clamp(self, start: Self, end: Self) -> Self where
    T: Copy
[src]

Returns the size each component of which clamped by corresponding components of start and end.

Shortcut for self.max(start).min(end).

pub fn contains(self, other: Self) -> bool[src]

pub fn greater_than(self, other: Self) -> BoolVector3D[src]

Returns vector with results of “greater than” operation on each component.

pub fn lower_than(self, other: Self) -> BoolVector3D[src]

Returns vector with results of “lower than” operation on each component.

pub fn is_empty(self) -> bool where
    T: Zero
[src]

Returns true if any component of size is zero, negative or NaN.

impl<T: PartialEq, U> Size3D<T, U>[src]

pub fn equal(self, other: Self) -> BoolVector3D[src]

Returns vector with results of “equal” operation on each component.

pub fn not_equal(self, other: Self) -> BoolVector3D[src]

Returns vector with results of “not equal” operation on each component.

Trait Implementations

impl<T: Copy + Add<T, Output = T>, U> Add<&'_ Size3D<T, U>> for Size3D<T, U>[src]

type Output = Self

The resulting type after applying the + operator.

fn add(self, other: &Self) -> Self[src]

Performs the + operation. Read more

impl<T: Add, U> Add<Size3D<T, U>> for Point3D<T, U>[src]

type Output = Point3D<T::Output, U>

The resulting type after applying the + operator.

fn add(self, other: Size3D<T, U>) -> Self::Output[src]

Performs the + operation. Read more

impl<T: Add, U> Add<Size3D<T, U>> for Size3D<T, U>[src]

type Output = Size3D<T::Output, U>

The resulting type after applying the + operator.

fn add(self, other: Self) -> Self::Output[src]

Performs the + operation. Read more

impl<T: AddAssign, U> AddAssign<Size3D<T, U>> for Point3D<T, U>[src]

fn add_assign(&mut self, other: Size3D<T, U>)[src]

Performs the += operation. Read more

impl<T: AddAssign, U> AddAssign<Size3D<T, U>> for Size3D<T, U>[src]

fn add_assign(&mut self, other: Self)[src]

Performs the += operation. Read more

impl<T: Ceil, U> Ceil for Size3D<T, U>[src]

fn ceil(self) -> Self[src]

impl<T: Clone, U> Clone for Size3D<T, U>[src]

fn clone(&self) -> Self[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl<T: Debug, U> Debug for Size3D<T, U>[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl<T: Default, U> Default for Size3D<T, U>[src]

fn default() -> Self[src]

Returns the “default value” for a type. Read more

impl<T: Copy + Div, U1, U2> Div<Scale<T, U1, U2>> for Size3D<T, U2>[src]

type Output = Size3D<T::Output, U1>

The resulting type after applying the / operator.

fn div(self, scale: Scale<T, U1, U2>) -> Self::Output[src]

Performs the / operation. Read more

impl<T: Copy + Div, U> Div<T> for Size3D<T, U>[src]

type Output = Size3D<T::Output, U>

The resulting type after applying the / operator.

fn div(self, scale: T) -> Self::Output[src]

Performs the / operation. Read more

impl<T: Copy + DivAssign, U> DivAssign<Scale<T, U, U>> for Size3D<T, U>[src]

fn div_assign(&mut self, other: Scale<T, U, U>)[src]

Performs the /= operation. Read more

impl<T: Copy + DivAssign, U> DivAssign<T> for Size3D<T, U>[src]

fn div_assign(&mut self, other: T)[src]

Performs the /= operation. Read more

impl<T: Floor, U> Floor for Size3D<T, U>[src]

fn floor(self) -> Self[src]

impl<T, U> From<[T; 3]> for Size3D<T, U>[src]

fn from([w, h, d]: [T; 3]) -> Self[src]

Performs the conversion.

impl<T, U> From<(T, T, T)> for Size3D<T, U>[src]

fn from(tuple: (T, T, T)) -> Self[src]

Performs the conversion.

impl<T, U> From<Size3D<T, U>> for Box3D<T, U> where
    T: Copy + Zero + PartialOrd
[src]

fn from(b: Size3D<T, U>) -> Self[src]

Performs the conversion.

impl<T, U> From<Vector3D<T, U>> for Size3D<T, U>[src]

fn from(v: Vector3D<T, U>) -> Self[src]

Performs the conversion.

impl<T, U> Hash for Size3D<T, U> where
    T: Hash
[src]

fn hash<H: Hasher>(&self, h: &mut H)[src]

Feeds this value into the given Hasher. Read more

fn hash_slice<H>(data: &[Self], state: &mut H) where
    H: Hasher
1.3.0[src]

Feeds a slice of this type into the given Hasher. Read more

impl<T, U> Into<[T; 3]> for Size3D<T, U>[src]

fn into(self) -> [T; 3][src]

Performs the conversion.

impl<T, U> Into<(T, T, T)> for Size3D<T, U>[src]

fn into(self) -> (T, T, T)[src]

Performs the conversion.

impl<T: Copy + Mul, U1, U2> Mul<Scale<T, U1, U2>> for Size3D<T, U1>[src]

type Output = Size3D<T::Output, U2>

The resulting type after applying the * operator.

fn mul(self, scale: Scale<T, U1, U2>) -> Self::Output[src]

Performs the * operation. Read more

impl<T: Copy + Mul, U> Mul<T> for Size3D<T, U>[src]

type Output = Size3D<T::Output, U>

The resulting type after applying the * operator.

fn mul(self, scale: T) -> Self::Output[src]

Performs the * operation. Read more

impl<T: Copy + MulAssign, U> MulAssign<Scale<T, U, U>> for Size3D<T, U>[src]

fn mul_assign(&mut self, other: Scale<T, U, U>)[src]

Performs the *= operation. Read more

impl<T: Copy + MulAssign, U> MulAssign<T> for Size3D<T, U>[src]

fn mul_assign(&mut self, other: T)[src]

Performs the *= operation. Read more

impl<T: Neg, U> Neg for Size3D<T, U>[src]

type Output = Size3D<T::Output, U>

The resulting type after applying the - operator.

fn neg(self) -> Self::Output[src]

Performs the unary - operation. Read more

impl<T, U> PartialEq<Size3D<T, U>> for Size3D<T, U> where
    T: PartialEq
[src]

fn eq(&self, other: &Self) -> bool[src]

This method tests for self and other values to be equal, and is used by ==. Read more

#[must_use]
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests for !=.

impl<T: Round, U> Round for Size3D<T, U>[src]

fn round(self) -> Self[src]

impl<T: Sub, U> Sub<Size3D<T, U>> for Point3D<T, U>[src]

type Output = Point3D<T::Output, U>

The resulting type after applying the - operator.

fn sub(self, other: Size3D<T, U>) -> Self::Output[src]

Performs the - operation. Read more

impl<T: Sub, U> Sub<Size3D<T, U>> for Size3D<T, U>[src]

type Output = Size3D<T::Output, U>

The resulting type after applying the - operator.

fn sub(self, other: Self) -> Self::Output[src]

Performs the - operation. Read more

impl<T: SubAssign, U> SubAssign<Size3D<T, U>> for Point3D<T, U>[src]

fn sub_assign(&mut self, other: Size3D<T, U>)[src]

Performs the -= operation. Read more

impl<T: SubAssign, U> SubAssign<Size3D<T, U>> for Size3D<T, U>[src]

fn sub_assign(&mut self, other: Self)[src]

Performs the -= operation. Read more

impl<'a, T: 'a + Add<Output = T> + Copy + Zero, U: 'a> Sum<&'a Size3D<T, U>> for Size3D<T, U>[src]

fn sum<I: Iterator<Item = &'a Self>>(iter: I) -> Self[src]

Method which takes an iterator and generates Self from the elements by “summing up” the items. Read more

impl<T: Add<Output = T> + Zero, U> Sum<Size3D<T, U>> for Size3D<T, U>[src]

fn sum<I: Iterator<Item = Self>>(iter: I) -> Self[src]

Method which takes an iterator and generates Self from the elements by “summing up” the items. Read more

impl<T: Zero, U> Zero for Size3D<T, U>[src]

fn zero() -> Self[src]

impl<T: Copy, U> Copy for Size3D<T, U>[src]

impl<T, U> Eq for Size3D<T, U> where
    T: Eq
[src]

Auto Trait Implementations

impl<T, U> RefUnwindSafe for Size3D<T, U> where
    T: RefUnwindSafe,
    U: RefUnwindSafe

impl<T, U> Send for Size3D<T, U> where
    T: Send,
    U: Send

impl<T, U> Sync for Size3D<T, U> where
    T: Sync,
    U: Sync

impl<T, U> Unpin for Size3D<T, U> where
    T: Unpin,
    U: Unpin

impl<T, U> UnwindSafe for Size3D<T, U> where
    T: UnwindSafe,
    U: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.