fn zero() -> Self
impl<T: Zero, U> Zero for Length<T, U>
[src]impl<T: Zero, U> Zero for Point2D<T, U>
[src]impl<T: Zero, U> Zero for Point3D<T, U>
[src]impl<T: Zero, U> Zero for Size2D<T, U>
[src]impl<T: Zero, U> Zero for Size3D<T, U>
[src]impl<T: Zero, U> Zero for Vector2D<T, U>
[src]impl<T: Zero, U> Zero for Vector3D<T, U>
[src]impl<T: Zero> Zero for T
[src]