pub struct Meta {Show 15 fields
pub campaign_id: String,
pub save_game: String,
pub player: CountryTag,
pub displayed_country_name: String,
pub campaign_length: i32,
pub date: Eu4Date,
pub is_ironman: bool,
pub multiplayer: bool,
pub not_observer: bool,
pub dlc_enabled: Vec<String>,
pub mod_enabled: Vec<String>,
pub mods_enabled_names: Vec<ModName>,
pub checksum: String,
pub savegame_version: SavegameVersion,
pub is_random_new_world: bool,
}
Fields
campaign_id: String
save_game: String
player: CountryTag
displayed_country_name: String
campaign_length: i32
date: Eu4Date
is_ironman: bool
multiplayer: bool
not_observer: bool
dlc_enabled: Vec<String>
mod_enabled: Vec<String>
mods_enabled_names: Vec<ModName>
checksum: String
savegame_version: SavegameVersion
is_random_new_world: bool
Trait Implementations
sourceimpl<'de> Deserialize<'de> for Meta
impl<'de> Deserialize<'de> for Meta
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for Meta
impl Send for Meta
impl Sync for Meta
impl Unpin for Meta
impl UnwindSafe for Meta
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more